fldr's Forum Posts

  • nobody? :/

  • Hi,

    i wonder if it is possible to set the blend mode only affecting one layer or better ignoring one layer.

    I want to make a worms like game, for that i created a layer with tilemap (1*1 tiles), for letting it look good i have a second layer on top of that with blend mode "source atop", so this layer will only be visible where tiles are under it. Works fine with all layers transparent but it results in an black background (or grey on some browsers).

    I would like to add an layer with backgroundimage thats excluded from the blending of the top layer so it doesnt show where backgroundimage is behind it, is this somehow possible?

  • very nice!

    would you maybe like to share how exactly its done?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 11th row in the code you posted, change 17600 to whats written in one of your caproj's, i guess 17300 but better just look into one of your caproj's

  • you can open it by opening the capx with an archiever like winrar and then edit the .caproj, there is something like saved with version, change it to your version and you will be able to open it

    Alternatives would be to allow for higher numbers of commercial projects (3, 5 or 10).

    what i miss on other stores is the option to "upgrade" the license for the use in another commercial project, that would be sweet, the seller could give discount on this event (if he wants)

  • Wow, nice game!

    thats kind of what im trying to make

  • yes thank you very much! (i figured it out today too that i should only look at the bottom box but had no time to update here)

    thank you for your time!

  • thank you!

  • Hi,

    i want to make some sort of block elimination game, i figured out how to move the blocks down on the y axis (thanks to the match3 tutorial) but i cant think of a way how to move a whole stack of boxes on the x axis if a gap appears. i hope people can understand what i mean, if not i will go more into detail

    i made a capx of what i have so far

  • why not recording in fullscreen mode ?

    The first thing i noticed that there are some pretty cheap things but lots of way overprice stuff!

    i would be interested in what items you call cheap and what are overpriced, can you make two examples?

    i think most things are to cheap considering the royalty free license, which means you can use the stuff in as many games you like and are not permitted to actually get money from these games

    if you look on other markets they either have different licensing models (for example personal/nonprofit use and much more expensive licenses (10 to 15 * normal price) if you want to make money with your product) or high prices for royalty free licensing.

  • i love the loading screen! and the game is very nice too, graphics are lovely!

    will you monetize it? im sure many sponsors want to license that!

  • hmm cant preview over wifi here, does the exported version under fldr.de/geck also work ?

    could it be my device? but if it is, i dont get why it recognizes the 'on touched' event but only requests fullscreen on double touch, you can see in the capx that i did not do anything on doubletouch

    edit: Ashley i just got confirmation from another firefoxos user who has a Flame (developer reference phone) with 2.1 that he also has the bug, i also downgraded again to 1.3 and still have the bug, i think it isnt constructs fault but for further investigation and a good bug report, could you please tell me what exactly your phone says in options->device->software and also try the exported version ?

  • Ashley

    i filed a bug report, i think i managed to find the problem but i dont know how to solve it