FirefoxOS is not requesting fullscreen like other browsers

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2D fighting template based in the game that defined the fighting games genre.
  • Problem Description

    FirefoxOS is not requesting fullscreen like other browsers

    Attach a Capx

    i made an capx to show that

    Description of Capx

    everytime you touchd the sprite and its not fullscreen mode the counter goes up, that means if every thing is ok the counter should go to 1 and then the game should be in fullscreen (works like this on every desktop browser here).

    on firefoxos you can touche it very often, the counter counts which means the touch event functions correct, nothing happens, but the curious thing is, it will eventually request fullscreen, but never at the first time, most times it needs over 10 touches to do so.

    First thought was that it just needs much time but if you only touch it one time and wait nothing will happen, not even after a minute.

    it seems that it only fires at doubletouch, like double click

    Steps to Reproduce Bug

    • export capx or go to http://fldr.de/geck/
    • touch the sprite
    • see the counter go up every touch but browser not requesting fullscreen every time

    Observed Result

    after a random number of touches the firefox browser will eventually request fullscreen

    Expected Result

    to request fullscreen on first touch like most other browsers do

    Affected Browsers

    • FireFox for FirefoxOS: YES (tested on gecko 1.1, 1.2, 1.3, 1.4 and 2.0)

    Operating System and Service Pack

    FirefoxOS 1.1, 1.2, 1.3, 1.4 and 2.0

    Construct 2 Version ID

    175 but i dont think that matters

    i can make a video if you dont have an device to test this <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Can't reproduce. Works first time for me using preview-over-wifi on a ZTE Open C with Firefox OS 1.3.

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  • hmm cant preview over wifi here, does the exported version under fldr.de/geck also work ?

    could it be my device? but if it is, i dont get why it recognizes the 'on touched' event but only requests fullscreen on double touch, you can see in the capx that i did not do anything on doubletouch

    edit: Ashley i just got confirmation from another firefoxos user who has a Flame (developer reference phone) with 2.1 that he also has the bug, i also downgraded again to 1.3 and still have the bug, i think it isnt constructs fault but for further investigation and a good bug report, could you please tell me what exactly your phone says in options->device->software and also try the exported version ?

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