fldr's Forum Posts

  • i would use the tilemap for that!

    https://www.scirra.com/manual/172/tilemap

  • yeah sometimes its hard for me to explain in english

    hope this picture helps you

    if not i will post a capx tomorrow

  • if you have "set angle" on the bullet behaviour set to on you can just compare the normal angle and if not you can use "System compare two values" for the firwt value you can then set ball.bullet.angleofmotion

  • Hi QuaziGNRLnose,

    im realy interested in this but i dont have any experience in 3D, what do you think how hard it would be for me to achieve something with that plugin? Or do you think i should first get some experience in 3D with something else and then start to learn about this plugin?

  • Problem Description

    i use an event "on Key pressed +" to increase a variable and im pretty sure it worked before updating to the last stable version but now it doesnt work in Firefox only, in Chrome it works fine

    Description of Capx

    simple capx with only this events "on Key pressed +"->add 1 to variable, set text to variable and "on Key pressed -"->add -1 to variable, set text to variable

    Steps to Reproduce Bug

    • Step 1: preview the capx in Firefox or go to http://fldr.de/keyboardbug/
    • Step 2: see how nothing happens <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Observed Result

    nothing happens

    Expected Result

    the variable should be increased and the text should be set to the variable value

    Affected Browsers

    • Chrome: (NO)
    • FireFox: (YES)

    Operating System and Service Pack

    Windows7 Home Premium

    Construct 2 Version ID

    178

  • yeah its so slow i thought its down several times now

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  • Hi,

    i use an Array and Webstorage for that

  • alvarop

    can you tell me more?

    what game and how many times did you close a deal?

    do you have your games also in the new html5 gameshop and did you make a sell there ?

    and if this question is allowed for how much did you sell?

    i only made one sell to this moment but with direct contacting publishers, not on FGL, but i only have my games on the new marketplace, i think i should bring them to the normal marketplace also!

  • did anyone of you sell a game through the normal fgl marketplace?

  • yes exactly this

  • yeah i do understand, but do the users have a way to show me that they have purchased my items if they have questions or found bugs or arent satisfied with the product?

  • fldr no way to see buyers I'm afraid. This is by design.

    oh

    i had hoped to see them so i could give them a good support or maybe a free redeem code for a new product and such things

  • for destroying it pixel by pixel and the blend modes to let it look like in worms, i would be happy to hear if theres a better way to achieve that

  • i thought i should investigate that more before filing a bug report, the crashing seems to happen only in this constellation so that i think there are at least two issues (tilemap with very small tiles AND the blend modes being active) playing together to crash the editor.

    In fact i think the tilemap has to do a lot with it, with only one layer and the 1*1 tilemap without blend modes the editor also behaves weird (like its a bit tired ^^) without increasing cpu usage it lags at one moment and dont respond and in the other moment its totally normal, zooming in and out seems to trigger that behaviour, but like i said, i have to investigate that more to give usefull information to track this down.

    But yes, i think a option to disable blend modes in the editor would help me a lot right now

  • you can use a anonymous prepaid creditcard, payout isnt affected by this, the creditcard is only used for security reasons (which are bypassed by the prepaid card)

    i used a mywirecard

    the payout is handled by your google wallet account