You should code saving and loading yourself with events. The default save&load actions don't always work depending on the complexity of your game. Take a look at the ini object. I'm sure people have posted examples of saving and loading in the past, so search the forums too.
i dont think this is possible even though an action named save or quicksave exists and because of that i think construct is kind of useless... this question was ask another time and nobody answered. Too bad i thought construct is a real alternative to the paid programs...
It's definitely possible, I've coded many saving and loading systems.
and because of that i think construct is kind of useless...
construct is kind of useless...
kind of useless...
edit: Arima and Tokin said the same thing.