Dan Blast's Forum Posts

  • Does construct 3 take standard BBCode?

    I wasn't aware of that.

    Thanks

  • How would I activate that in another global string?

  • THANK YOU!

    I really appreciate all your help.

    You're awesome!

  • Hi everyone.

    In a Variable String is there a way to have a line break and change text color?

  • Nevermind I found it.

    Crazy I'll post a question then stumble after looking for an hour on the answer.

    For those like me that did not know. Use insert new object and scroll to browser.

  • I want to add a button that when touched will open my website.

    I've searched this forum but can't find anything about this.

    Thanks

  • I figured it out. For those that need to do this there is an option when you set frame. Type random.

  • Hi everyone, is there a way to stop an animation on a random frame or advance it one frame when a button is clicked?

    I have a fortune cookie animation where the first two frames it opens and frames 3 to 16 are the actual fortunes.

    I'd like to have a button that when clicked shows the first two frames then one of the random fortunes.

    I could make the first two frames (The cookie cracking open) a separate sprite then turn it off and show one of the fortunes But I still need to randomize or advance through the 14 frames of different fortunes.

  • I've been monkeying with your file and trying to get it to work with multiple buttons.

    The objective is the have a 'feelings' level where kids can tap on a 'feelings' button and get some tips on how to deal with those feelings via a speech bubble.

    I uploaded everything in case you wanted to take a look at my particular files.

    https://www.dropbox.com/scl/fo/m6wpr6zkszwtanyv1e5ce/AKJHa5aInb6FitXheNaPdoA?rlkey=5p4i3ldp6owhoug7et18o92k4&st=qaojd3xy&dl=0

  • Wow! Thank you so much. You've been so helpful.

    I really appreciate it.

    I'll incorporate it when I get home after work.

  • I did that because I thought that would restart the event if the Sprite_calm button was pressed so the whole process would start from the beginning.

    I'm trying to get the dialog started when the 'sprite_calm' button is pressed and then the dialog to advance when the speech bubble is pressed (instead of the calm button) which thanks to you now works perfectly.

    Now I'm trying to get it to replay if the 'sprite_calm' button is pressed again.

  • WOW! Thank you so much!

    I've got it working in my game.

    I've run into two challenges:

    I've got it not starting when clicking a button called "Sprite_Calm' which makes the text box )Text_Calm) appear and a speech bubble sprite behind it.

    And I have it advancing when you click on the speech bubble.

    But at the end I can't make the speech bubble (and probably the Text_Calm) disappear then start again if the 'Sprite_calm" button is pressed.

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  • I've been at this a couple of hours and still no progress.

    There has to be a simple way that I'm just not getting.

    How can I?

    Start a dialog by pressing a button which makes typewriter text appear then

    if they click on that text or the speech bubble advance to the next string of text

    and if needed another?

    I have let's say button 1 on the side. They click on button one and a speech bubble appears and typewriter text.

    Then they click on that text or the speech bubble (not the button) and that text is gone and the next part of the message types out.

    If I can see a couple lines of code example I could figure it out from there. The tutorials I've been watching have so many other elements that I get lost in the weeds.

    This demo https://www.construct.net/en/free-online-games/dialogue-box-lazy-people-3668/play with the third option with the pig is perfect for what I am trying to do BUT the file is no longer available unfortunately.

  • Hi everyone. I'm trying to have a speech balloon pop up and when the player taps on it the dialog advances to the next paragraph.

    I followed on online tutorial but he was using the keyboard and I am making this for phones/tablets/pc using touch and mouse (mouse being the touch).

    I can't seem to get it to advance to the next block of text.

    I just want my speech balloon to appear when the button/icon is tapped (check)

    Initial text to typewriter out.

    Text to advance to the next block when the 'speech balloon' is tapped.

    Any ideas?

  • Well I'm dumb!

    I had a duplicate animation somehow and I referenced the wrong one in the event sheet.

    Sorry guys, I'm learning.

    Thanks for the help.

    You're awesome.