Dan Blast's Forum Posts

  • Stain that's perfect. THANKS!

    Roccino thanks I downloaded it.

    Stain how could I set the stars to cause damage? Would having them cause damage if they leave the screen be the way to go?

  • I tried downloading your link but it says you saved it in version 148 and I am using 146. The current downloadable version is 146. Is there a way around this?

  • I forgot to mention I need the star to grow as it moves toward the screen.

  • Hi, I need help figuring out a level. I want to have an animated ninja in the center of the screen throw stars toward you the player (the screen)

    When the stars hit a certain point they cause damage. I want to add this to my game ninja slice. Which already has a fruit ninja type level.

    The ninja slice is here:

    dropbox.com/s/kobuoqqc9lldbgc/Ninja_slice_shurikan.capx

    When you reach level 2 you can see the ninja throwing sprite and the ninja star sprite. But that's as far as I got.

    Any tutorials for something like this?

  • Are there any tutorials that help to understand moving sprites to animate a start screen/story line scene/etc?

    I need to have for example the death scene have a sprite drop down from top to bottom then play another layout.

    Are there any tutorials that include something like this or can someone steer me in the right direction?

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  • Thanks. I'll start playing with that on a different saved version.

    Now I am trying to animate a Japanese screen when the level is complete pause it then open it for a different level.

    So upon completion of the level animate the screen closing on that level and opening on the next level with the words level 2 then the next level starts (with a different background and sprites)

    Now do I need to create a different layout for these steps?

    1- screen closing layout

    2- Screen opening layout

    3- Next level layout

    or is there a simpler way to do this?

  • How would I go about grouping commands? Is there a tutorial that includes and example of this?

    Thanks

  • I actually did the two touch replacements you mentioned as that seemed the right thing to do but I could not get further than that as I am just starting to learn this.

    Could you give a little more detail on the grouping and activation?

    I appreciate the help.

    Thanks

  • Also, how do I convert the mouse actions to touch actions? I'm trying to get the swiping action with the mouse replaced with a touch action but I'm stuck.

  • I was just thinking how would you code it to autostart the level jumping past the start up screen layout. That may be a way around it.

  • So there is no way around the click or tap issue? or is there a different way to code it?

    Thanks

  • I'm working on making a level 2 with ninja's with different weapons, background, life hearts, poison.

    I want to add ninjas that will pop up and if you don't kill them fast enough they attack.

    I'm really enjoying this. Never thought I could put something like this together. Hopefully I can get to a decent level of expertise and bang out some fun stuff. For now I have to build off of templates and learn by tweaking them and asking questions.

    One question though when I look at the game on my phone the mouse clickable parts (like click to play) are not touch activated. Any advise on this?

    Also what dimensions on the layout do you recommend for playing on most mobile devices?

    Thanks again everyone for all the help.

    What I've got so far:

    warrior-scholar.com/ninja/ninja_slice_6

  • O.K thanks everybody that has helped so far.

    I've found some tutorials and added a start and finish screen.

    Now onto adding harder levels.

    Since this is my first game should I make the additional levels on different layouts and event sheets and have the game progress as it hits a certain score?

    That makes the most sense to me but I ask because there may be a different way to do it.

    The game so far:

    dropbox.com/s/a750ankkki118bl/ninja_slice06.capx

  • zenox

    Now I'd like to add a start (instructions) screen

    and a play again button on the end screen.

    I'm not seeing anything in the tutorials or maybe I missed it.

  • Perfect thanks so much!