Now keep in mind I have no exprience from newer mobile phones, still using my trusty Nokia 2730 classic. Few problems I would love to get solved.
Testing done with Samsung Xpreria & PhoneGap export.
1) View problem.
Normal view
<img src="http://www.media.rajatila.com/images/ngame.jpg" border="0" />
Android view
<img src="http://www.media.rajatila.com/images/bgame.jpg" border="0" />
Please note Android view is photoshopped, but somehow close to what I was looking at when "playing" it with phone. I have fullscreen enabled with "letterbox" option and tried "fill to screen". Window size is set to 640, 80.
2) CocoonJs problem.
I tried to export with CocoonJS and all went well, but when trying to install .apk I got error message "There was a problem with parsing the package" or similiar (translated message).
Any thoughts how to handle these issues? Game works fine when using PC (web or desktop) and iPhone 4 via browser. Is there some "global rule" when trying to fit game into different mobile platforms?
3) About testing with diff. platforms.
Is there any known tool for PC to test game and see how it looks with different android/ios devices? I tried to search but didnt find anything that I would understand :P Tried Bluestacks but even after I got my app "installed", upon launching app I was greeted with black screen and nothing happened, no loading etc.