Cipriux's Forum Posts

  • Jase00 :)) maybe next time I will try "analyse";)

    thehen Who knows...but definitely their english dictionary database need some refining.

  • I recently submitted a compass application to Tizen and to my surprise I could not use the word "compass", system saying that is a profane word.

    After writing to them on Q&A section this is the answer I got:

    "Regarding your inquiry, we would like to kindly inform you that the word "compass" including �ass� are prohibited in Tizen Seller Office. Thus you could not input this word and please kindly use other word for tag. "

    I am no English ... but c'mon

  • szymek I think every time you start the process of submitting your game you receive an incremented global Content ID, but that ID is saved even if you don't hit the publish button. Many games have bugs or are rejected, meaning not all 7000 are on the store. Some developers might publish the same app with different name receiving a new ID. So in my opinion, the store has less than 3000 . We will see when the store is open.

  • send me a PM with a link and I will test it in the emulator

  • appbackr last time I uploaded using appbackr I got this message"The comments from the scoring system is that the app has builds and deploys on the command line, but when we go to rebuild it in the IDE, it crashes the IDE" uploaded to Tizen directly and worked.

  • tgeorgemihai

    I used appBackr first but they said that my game crash in their IDE.

    Second time I used Tized IDE and used this tutorial to make it work .

    With the second option my game was on Tizen store 2 days after.

    shimo The 12 digit ID is on your seller console.

    Go to app list and click on app title to view more details

    [EDIT] oops, szymek already answered that.

  • Thanks szymek

    Anyway, I received an email from appbackr saying that my game crashes on theirs IDE . They say: "The comments from the scoring system is that the app has builds and deploys on the command line, but when we go to rebuild it in the IDE, it crashes the IDE. "

    So...validation is the last of my problems for now.

    [EDIT] 30 minutes after this post I received approval from Tizen store. <img src="smileys/smiley41.gif" border="0" align="middle" />

  • What about the Validation fields when submitting the app for validation? Do I have to provide them proof of copyright ownership?

    How do I do that?

    <img src="https://dl.dropboxusercontent.com/u/139926126/Forums/scirra/tizen_validation_01.png" border="0" />

  • railslave for signing apk I made a desktop shortcut having the target like this:

    "C:\Program Files (x86)\Java\jdk1.6.0_38\bin\jarsigner.exe" -verbose -keystore C:\Android\user.keystore C:\Android\app.apk user

    copy your unsigned apk to c:\Android (or any other location) and rename it to app.apk (or any other name)

    Takes 1 click and 10 sec to sign.

    P.S. I have 4 shortcuts for decompile, compile, sign and zipalign

    I use decompile apk to remove one of the 2 armeabi library that cocoonjs offer. that way the file size is 5MB smaller

  • Thanks I will try to enlarge and accelerate the polyline as it coming close to the bottom , also trying to build the next poly based on the previous one with little variations to create the effect of ups and downs.

  • LittleStain yes, that's exactly what I was thinking of. Can you share the capx please?

  • I was trying to make a "wire frame" terrain similar to the one in REZ game, but failed. What I want to achieve is this:

    1. every x seconds --> create a zigzag horizontal polyline on top of layout having little random variation /\/\/\/2. move that polyline down the layout slowly accelerating

    3. create another polyline...and so on

    I am having trouble at step 1: I cannot create a chain of 10 lines spawing each other in one loop

    It works if I spawn one line every tick, but this is too slow.

    Any idea how to spawn lets say...100 lines to form a polyline in one loop?

    Thanks guys.

    This is the Rez Game I was thinking of

    [TUBE]http://www.youtube.com/watch?v=r7XQcGOkYds&list=PL81F92A080097847A[/TUBE]

  • My finished game Green Waste - Pipes Puzzle available now on Andoid here

    [TUBE]http://www.youtube.com/watch?v=ZBH6SIxJXik[/TUBE]

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  • This is my final game released for android here:Google Play

    [TUBE]http://www.youtube.com/watch?v=ZBH6SIxJXik[/TUBE]

    Screenshots:

    <img src="https://dl.dropboxusercontent.com/u/139926126/Portofoliu/green%20waste/Screenshot_2013-10-13-08-40-00.png" border="0"><img src="https://dl.dropboxusercontent.com/u/139926126/Portofoliu/green%20waste/Screenshot_2013-10-13-08-41-08.png" border="0"><img src="https://dl.dropboxusercontent.com/u/139926126/Portofoliu/green%20waste/Screenshot_2013-10-13-08-42-06.png" border="0">

    play here

    What do you think?

  • jaunesarmiento

    Thank you so much, It's working

    <img src="smileys/smiley41.gif" border="0" align="middle" />