Chadori's Forum Posts

  • Hi. The Desktop Build has it disabled, so you can use this to bypass the CORS policy.

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  • Would you be able to make an addon that allows construct 3 to receive share data from chrome?

    Hi, I think Construct 3 already supports a Share feature.

    But, if that's not what you are looking for, you can send an order request to support@constructcollection.com or the website.

  • Ohh, that's easy, you can add it internally. You can include your manifest.json in your Files folder, from the Construct 3 editor.

  • Which manifest is that you are talking about specifically? Some can be edited before export, some after.

  • Thanks for sharing the info.

  • Any pdf reader and editor?

    Hi, I assume these are for office program implementations? I'm afraid we don't have such features.

  • Short Announcement : Build Service Support!

    Hello everyone, most addons in the Mobile Master Collection now supports the Construct 3 Build Service, thanks to the hard work of the Construct Team. I will update the documentation accordingly.

    That's all for now.

  • Hi, the Log Event action is the main App Event from the Facebook Documentation, with both the name and valueToSum params. The action Add Log Data Parameter, as it says, holds the optional values included with your app event, hence the parameters of the app event.

    It also describes it from the action descriptions.

    This is from the optional parameter action. You can include all pre-defined Add Log Data Parameter actions to the next Log Event action.

    This would be sample of a complete implementation of a custom log event.

    Also, it's worth noting, as dop2000 said, there are also automated events, which are logged after a successful login.

    And these are the Facebook Analytics actions.

    Feel free to check the documentation too: constructcollection.com/documentations/mobile/mobile-facebook

    I hope I was of help. Have a nice day.

  • Hi, how would we go about persisting memory? I've been experiencing loading buffers between layouts. The only 2 solutions I have, is to either lessen the memory of each layout to below 80mb or make a global layout with all the resources then delete all objects in that layer.

    Thanks.

  • Release 9.1 - Feature Patch Release

    The Construct Master Collection has been updated.

    New Addons

    1. Mobile Network : Mobile Master Collection

    Improvements and Bug fixes

    1. PlayFab Master Collection
    2. Mobile Master Collection
    3. Game Master Collection

    Have a nice journey in game development!

  • Short Announcement

    The Mobile Network addon has been completed. Click here for the documentation.

    The addon is completed, but still not available on your account's download sites. If you want to get it now, you can get it from the Discord Community, under the beta-release channel.

    That's it for now, have a nice day and happy game development!

  • Short Announcement

    Upcoming addons

    1. Mobile Network

    The Construct 3 editor has a built-in Browser : Is Online object that checks if you are connected to the internet, although due to this very old bug, browsers are inconsistent into checking this, depending on the conditions. This is not a Construct 3 fault, but a multi-browser issue.

    There are workarounds, but using a native mobile plugin, which is worked on to be accurate and efficient, makes it easier to manage and trust. This is the purpose of the new upcoming Mobile Network addon.

  • Announcement :: Release 9.0 - Major Upgrade Release!

    Happy new year everyone! There's a new major upgrade release for the Construct Master Collection. I recommend everyone to update to the latest version, a lot of improvements have been done, both documented and non-documented. A lot of additions, bug fixes, patches and refactoring have also been done.

    Special Mentions

    PlayFab Master Collection:

    1. Leaderboards : 4.4.2.6
    2. Leaderboards [Legacy] : 3.4.2.6
    3. PlayFab API : 3.2.0.3
    4. Publisher : 3.0.0.0
    5. User Data : 3.0.0.1
    6. Title Manager : 3.0.0.1
    7. Virtual Currencies : 3.0.0.1
    8. Real Currencies : 2.0.0.3

    Game Master Collection:

    1. Engine : 1.0.0.1

    Mobile Master Collection:

    1. Mobile OneSignal : 1.0.0.0 [New addon]

    Improvements

    PlayFab Master Collection:

    1. Account Info : 2.0.0.3
    2. Friend Manager : 3.1.0.1
    3. CDN : 2.1.0.0
    4. Player Manager : 2.2.0.3

    Mobile Master Collection:

    1. Mobile Notifications : 3.0.1.3 [Documentation only]

    Documentation:

    1. Improvement of documentation.
    2. Start of gradual migration from Google Drive to Website host for project documentation storage.

    Have a nice day and happy game development!

  • Announcement : Mobile OneSignal

    The Mobile OneSignal addon has been fully developed. Testing, documentation and sample projects are already done. Although, to make sure, before getting released on production, we're implementing some beta tests, just in case of any missed issues.

    To interested folks, please go to the Discord Community, go to the #beta-release channel, read and follow the instructions, thank you!

    Have a nice day and happy game development!