Chadori's Forum Posts

  • Eric Matyas ! OMG, these are very great sounds you have here. Very Professional.

  • How do I set a minimum android version for my app? I want to limit my app minimum android version for Kitkat version and above only? How do I do that? I build using IntelXDK crosswalk.

  • 2) You can enter multiple times, but in order to prevent an experienced developer sweeping all the places, you can only win once.

    That's good to hear.

  • > Elliott I have another few questions:

    >

    > 2. It's a games contest, not a developers contest I believe.... BTW: do you plan to make 10 games to fill the contest results board?:P

    >

    Lol. I asked this to reach out to the people who are going to. Since game entries are not limited. Somebody has to ask it...

  • New Game Release! A Cell's Life available on Scirra Arcade

    A Game made for Rikoshe Mobile Jam. Help the last surviving cell in the universe to find a place it can call home and save the life in the entire universe.

    A Cell's Life Story: (Available in the game)

    https://www.scirra.com/arcade/rikoshe-m ... -life-6139

    In the year 6 Billion, the universe became a place of total void.

    Many species of alien were wiped out from an energy that is massive that has no specific value of mass.

    But 512 million years later, a strip of nebula has awaken from its hibernation.

    The Nebula survived but it suffered from the pure radiation emitted by the pure energy explosion.

    The Nebula was able to make a highly enhanced cell that can be the key in restoring life in the universe.

    Guide the cell to find a perfect planet to live on.

    A Planet alike of earth.

    GooglePlay : Coming Soon

    I am open for feedbacks before release on GooglePlay <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile">

  • Ashley - Nevermind about the .capx file, I found out that the seams only happens when exported from IntelXDK since when I previewed through mobile wifi LAN from Construct 2 it works fine and no seams. And I do not know the reason yet. Do you by any chance know a possible reason for this Ashley ?

  • Elliott I have another few questions:

    1) Is a battle between light and dark against the rules, for example good fairies and evil fairies in a war, against the rule? The "battle" I mean and the swords! and fantasy battles?

    2) If somehow a Gamedev made 2 games and both his games won a place, for ex. (1st game - 1st place, 2nd game - 2nd place) will it be against the rules or do you already limit the prize per player?

  • SamRock - I'm sorry but I am currently not using admob and can't test it right now. But maybe the others can help you.

  • AlexeyMak - What you are doing is somewhat risky. If you are going to do that then you will be providing the compiler your keystore and that is a bad idea. Don't take this the wrong way exka but this is risky for him . Unless you want to get your apk unsigned then that will be fine but time consuming.

  • SamRock - Yes that is the only known way to be able to use Admob on Construct 2 for Android.

    The official plugin was a mistake to use, from the start. I only noticed not so long ago that my error with building admob on IntelXDK was because I used the C2 admob plugin instead the cranberry plugin, because I thought it did not exist and cranberry Admob plugins were just meant for Mopub and other non-googleplay stores. But It was just right next to the other Admob plugins all along, the difference was the name is not so clear to me. I thought that IntelXDK required the cranberry plugin, I did not know it also requires cranberry admob plugin for Construct 2 also. Well, just sharing to avoid others to make the same mistake.

  • Ken95 - There are actually many ways and before I answer, tell me first the kind of prologue you want? Graphical, Video, Voice or Text or In-Game?

    Graphical - You use picture transitions to tell an opening story.

    Text: Making a dialog system to tell a story.

    Video: Making a video first, then import to Construct 2. This requires more effort.

    Voice: Focuses on voice story telling.

    and

    In-game: Having a layout as a Prologue scene. Where you simulate the character or an environment to play a story or event.

  • Ashley - New link: Deleted

    I removed the LayoutTransition plugin. I did not create a new empty project since I don't really know which causes the seams on mobile and I might remove them and nothing will be resolved. But I already removed anything that is not useful in finding out the problem. The file size is already low enough about 2 mb and 1 layout only and few event sheets and 170+ events. Since the event's are not really the cause of the seams except on zoom(Layoutscale + lerp), then removing more events will not matter. You are smart, you'll find out.

  • Also, do you know any website where i can get ready made sprites (including animations) and topdown 2d maps? Give me a list of websites please <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> Thanks in advance

    Characters:

    http://gaurav.munjal.us/Universal-LPC-S ... Generator/

    Others and maps:

    http://www.OpenGameArt.org

  • I like your idea. But how can i make a story board in construct 2. I am a Game programming student and i can't work 12 hours a day beacuse i have classes

    Actually I am a 1st year college student but it didn't stop me. At night I create games and at the same time I study. And you really need to extend your deadline.

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  • - First of all, there are no shortcuts. You can't just make a game in a day as a beginner, unless you are a genius or at least smart. But I think even geniuses don't complain something they haven't learned yet. I suggest you read the manual first and play around.

    Scirra Manual:

    https://www.scirra.com/manual

    Okay now that we are clear on that, Let's proceed.

    I did not try CocoonJS but I tried Cocoon.IO . CocoonJS is an oudated version of Cocoon and the new Cocoon Wrapper is called Cocoon.IO which is more compatible with Construct 2 than CocoonJS. Construct 2 removed CocoonJS export because it is very uncompatible with Construct 2.

    But if you really want CocoonJS then click this link:

    https://www.scirra.com/tutorials/303/ho ... o-cocoonjs

    If you want to be updated with better features and performance then try Cocoon.IO which is more compatible with Construct 2 than CocoonJS. Follow this link:

    Tutorial by AndreasR

    https://shatter-box.com/knowledgebase/c ... nstruct-2/

    IntelXDK can also be your option, We heard that a better update will be released this month and performance is better according to the beta testers. But this is only during tests. They are still not sure for the final release:

    This is actually for Admob + IAP for IntelXDK build but part of it teaches about how to export for intelXDK.

    https://www.scirra.com/tutorials/4848/h ... alk/page-4