Chadori's Forum Posts

  • HessamoddinS - I agree. This will really be a good feature.

  • TMsimonW - I tried the procedure but it exported successfully. Maybe something different caused this.

  • I see, but I do not understand how to apply it. Can you please give me an example situation or .capx that viewport can be used? If it isn't too demanding .

    newt - A new typo *r225. XD

  • othmanal - Here is a tutorial I made for this: https://www.scirra.com/tutorials/5021/b ... es-pc-2016

  • Ashley - I'll try that but is the event I used to make a scenematic zoom wrong or do I need to find a new one or do you have a better one that I can use?

  • Can anyone give me a detailed information of "Viewport"? I really don't understand what it is? Thanks...

    Also, can you explain it like you are talking to a kid that has no idea about this?

  • othmanal . Based on my experience making Construct 2 games is that 1280px x 720px will be a great resolution for the future. 720px is playable and acceptable in high specs for example Apple Products and PC's but for Android, it is only playable in Android 4.4 and above depending in the game design. This is because the bigger the resolution of your game, the bigger your images are.

    But that is only one part of the factor.

    Another one is the Mobile GPU capability. A Phone might be new or is the latest android version or has a high cpu spec but if it's capability to render videos is only limited to 640x360 then your game performance will be a disaster in that phone. The reason is that the resolution of your game is higher than the specs of your phone and the images are also bigger than the resolution of the phone. Then the phone's Cpu will be rendering it all in compensation called Software rendering, and fps will surely drop below 30 (if lucky), below 10 more likely. Either way is bad.

    Summary:

    1280px * 720px will be acceptable if you publish only for Apple Products or PC's and etc but certainly "Not Android". Actually it is still playable and good performance in Android 4.4 (Kitkat) and above if it is high in specs.

    But the Safe bet will be 854px & 480px: You won't be having problem in your optimized game even in Android 4.2

    Safest bet: 640x360. This is actually recommended more for Pixel Games only. But assurance that it will work even on Android 4.0 devices.

    1980px x 1080px : Trust me don't try it. It will be very hard even for Apple Products and Android Phones can't render 1080px games without fps drop.

    -----------------------------------------------------------------------------------------------------------

    Based on your needs to work on Apple Devices and Android Devices :

    I recommend : 854px & 480px

  • This game makes me dizzy... The camera full rotation is a big "NO" unless you only limit to a 90 degrees turn and 45 degrees camera rotation effects. The game is a good idea but adding unnecessary and down-falling effects is a bad idea.

  • Ashley - You may have misunderstood the steps needed to show the bug. First, control the character using arrow keys to reach the end side of the layout(for example; right edge of the layout) then the Zoom will commence and on the edge of the window, white line will flash on the sides of the window, I think you are right that the cause of it is my floating-point zoom, but why does it "only show" when "pixel rounding" is "on".

    I can't post a screenshot properly because "on zoom" white lines on the edge of the window is flashing (when I reach the edge of the layout when the zoom is in progress). But this actually only happens on Pixel Rounding is "on", well apparent when Pixel Rounding is "On".

    ----------------------------------------------------------

    Since Float zoom level in my .capx is not good, how do I zoom properly without getting it to floating numbers but rounded ones?

    Thanks for the check...

    After several tries, I finally got a screenshot. (The lines were flashing from right and bottom of the window so I had to make 2 screenshots for each because I can't time it properly to capture both sides simultaneously). The lines are white so please view in a black background.

    Album:

    http://imgur.com/a/O5cCr

  • I have a simple game and i want to know how can i save the user data even when the app is being updated.

    I was testing that functionality and i completed 4 level but when i upload a new version of the game the level info is gone.

    Any help?

    Usually the data shouldn't be deleted if you just updated the app without uninstalling it. There must be a reason it. For example, you might have changed the key name of the data or you must have changed the event of what it scans the data for. Or (Unlikely) you must have made an event to clear localstorage data.

    Btw. I always update my android app and data is still there. You should try to check the changes you made in the update..

  • Sorry lads, I fixed it, the bounty gets canceled XD

    Lol XD. I almost made it.

  • PapitoMyKing - I fixed the collision part by :

    Fixed .Capx File: https://onedrive.live.com/redir?resid=A ... ile%2ccapx

    1) I made a separate collision event for hitting the head because it conflicts with the Every(X) seconds condition. That is the reason for the delay of the collision event.

    2) I also lessen the range of the head collision polygon so that it will only trigger collision per grid.

    -------------------------------------------------------------------------------------------------------------------------------------------

    There are also other bugs in your game that is needed to be fixed: (I suggest make it on another topic)

    1) Optimization of the game.

    2) The snake movement that causes a glitch. For example. Try moving all arrow keys in the middle of the box, and the head it will be game over. The Snake Movement Event must be the problem. It needs to be improvised.

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  • Problem Description

    I think the image already describes it all. I did not get a clear view of every detail since Construct 2 closed after the error message. But I did see that the event that I deleted re-appeared. It was a double (For Each event), that must have caused the bug.

    Attach a Capx

    It did not save the .capx file since Construct 2 automatically closed the program after showing the message.

    Description of Capx

    It did not save the .capx file since Construct 2 automatically closed the program after showing the message.

    Steps to Reproduce Bug

    I am not sure if this is the correct way to reproduce it.

    • I just duplicated the For Each Event of (Family1) from Event Line1 to Event Line2 (which also have Family2)
    • I tried to Ctrl-Z (I think) and Ctrl-Y(I think)
    • I re-deleted the event(For Each Family1)
    • With luck, it failed to delete, weird things must have happen that the event re-appeared. (For Each - Family1)
    • An error message shows up with options(Abort, Retry, Ignore) -- I selected "Abort".
    • Boom my project was closed after selecting abort. Fortunately I always make backups per updates of my game. And luckily that was only my debug mode .capx.

    Additional Information

    I am using a Windows 8.1 64-bit Ultrabook. (Updated)

    Construct 2 r224 (beta release)

    Ashley

  • Play here for free:

    https://www.scirra.com/arcade/rikoshe-m ... tance-6254

    I am open for feedbacks <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

    A Rating will also be highly appreciated <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

    ------Story (Available in the game)----

    There was a time when the Kingdom of Lavior was at peace.

    The people of Lavior were happy with their king and the pope that guides them to righteousness.

    But One day, all was turned into chaos when the king and pope were killed by the traitorous prince.

    The Prince even corrupted the church by declaring a priest that every priest knows for leaving the path of righteousness as the new Pope of Lavior Church.

    The Orc surrounding the Lavior Kingdom was once allies of the people of Lavior until the prince came.

    Because of the fear of the Orcs to the Kingdom, they had no choice but to team up with them.

    The People of Lavior is now in trouble.

    Because of the pity of the fairies and the fairy princess, the fairy kingdom decided to help the People of Lavior but will only be effective if the People of Lavior doesn’t lose hope.

    You are the new chosen leader of the Resistance, as you were blessed by the Fairy Princess.

    Guide your new people to take back the kingdom you all lost.

    Guide them as the new king you are.