Cascade Games's Forum Posts

  • Give your birth date,phone number, gender, and much more to test a game.

    Looks absolutely fine 😂

  • Try this:

    Save TextBox.TextHeight to a variable.

    Temporarily increase textbox height (for example to 1000px) and save TextBox.TextHeight to another variable, then revert textbox to its original height.

    Compare two variables. If their values are the same, then the text fits. If the second value is bigger, it means the text doesn't fit.

    Brillant !!! Thanks Buddy !!!

  • I want to detect dynamically whether the text set to text box is fitting inside it or it is overflowing and rest of the text is invisible

  • Just a random try

    1.) Add a transparent Sprite on top of the water tile where you want to disable collision(size should be little less than size of tile otherwise it will interfere with neighbor tiles). Where you are using "collision for water tile" ,add another event "Sprite not overlapping water tile".

    I may be wrong 😂

  • I gave a check to the newest version and for me there are no lags. It is perfect now

  • Just a random tip

    Try exporting the app as "no minification"

  • Cascade Games

    For me, my iOS device is running construct games fine. I don’t notice any difference between chrome and the Cordova app.

    I'm using iPhone 11. It would be more interesting if anyone has an iPhone 6 or 7 that could be used for testing.

    Good to hear that. Thanks 👍

  • tarek2 can you please test this file on you mobile (both in browser and APK form)

    drive.google.com/file/d/1uAu975guxFsdfZt7zknQbdZCyKJzcbC7/view

    Also,a small point to be remembered:- before export,in project settings, set loader style to "progress bar and logo"

    And if possible then please share the APK so that I can also test it

  • I do not exactly understand what is going on

    I just tested a game from "Your Construct 3 Creation". I installed a game and it was working smoothly (according to me). And that is much much times more complex than this simple example which is causing issues here

  • Update:

    The web version after you leave it to run for like 5 minutes or so gets better and definitely is playable though I did the same with the APK and doesn't change anything it stills runs badly so yeah I change my statement above as the APK version def has bad performance.

    Here is a video for the APK test on an S8 Galaxy

    https://www.dropbox.com/s/i7gjq6pw1bll5h4/android_stutters.mp4?dl=0

    The FPS drops while recording but normally runs at 60 fps the big Stutters jumps are the same though (While Recording or not recording)

    Just saw the video. Ditto same in my mobile

    I think that a new thread should be made. APK link will be added there and others will tell about their mobile performance with their mobile names

  • So currently Construct 3 can't export to Android

    No idea why someone from the developer side is not saying something regarding this.

    BTW is iOS also **cked up like this ?

  • On my test Runs really really bad instead of just stutters it does big jumps lugging:

    Galaxy S8

    SM-G950F

    Android 9

    Render: webgl2

    Not sure if this is normal but why does it print info like:

    AppleWebkit/537.36

    Safari/537.36

    etc...

    When the phone is a Samsung Android

    Aslo, the Web version runs quite badly on the same phone so I'm not sure if this is just a problem with the APK or the whole Android, as both run the same (APK & Web)

    Try to update every app and then try again. Web version was fine and it is fine for other projects also. Problem was only in android APK export.

    Or maybe some driver/luck issue

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  • Sure I would like more options to monetize on the desktop and web, but the ones available to Scirra are limited, and breaking into another thread to ask for them isn't going to help.

    The biggest ask there would be for a complete Steam integration for the Windows Wrapper.

    As for 3d, vertex color filters would be an obvious choice for me, and of course a z camera tweak would be a game changer.

    Construct 3 team is quite small to handle many things together. 3d would require good amount of work.

    Have you even read the thread which I have linked? Not everyone develops for hobby and I am absolutely not interested in 3rd party plugin

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  • I tested in huawei honor 7x and it was lagging (was not smooth and was showing 60 FPS). And I have tested quite heavy games made in Construct 3 and they were smoothly running

    No idea issue is in Construct 3 side or Webview side

    Again tested and yeah, lagging. And truly speaking it is shockingly unbearable.