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carl (203) about an hour ago
I don't undestand i need more help with the Physics side of fps as i have sprites that are just controlled with physics and no direct movement controls and when i try on the local testing on my phone and tablet the fps is diabolical thanks for the little bit of help on this tutorial but i need more.
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Ashley (38.5K) 27 minutes ago
carl best post to the forum for help! However, have you tried "Set Stepping Mode" to "Framerate independent" in Physics like the tutorial mentions?
sorry Ashley yes I have it was the first thing I did, still very very slow almost to the point of not moving, since then I have scrawled the forums and the game I have created is mainly for phones and android apps in mind, as I see so far construct 2 even though it is an amazing bit of kit it isn't ready to produce phone apps, mainly because of the fps problem, i have spent all my time creating my game/app using construct 2, omg it is fantastic and definitely the things to come, so unless i can work out the fps problem and guarantee that it can uploaded to phone apps so it runs as smooth as it does on my pc its looking as like i will have to put my app on the back burner and just create A BOG STANDARD PC WEB SITE GAME :-( so if anyone can help me it will be much appreciated.
thank you
carl :-)