Here's my attempt of the A* search algorithm using nodes. Enjoy.
Download:
http://dl.dropbox.com/u/5426011/examples3/astarNodes.cap made with 0.99.96
References:
http://www.policyalmanac.org/games/aStarTutorial.htm
http://en.wikipedia.org/wiki/A*_search_algorithm
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I'm just about finished eventing mine and I just noticed this
Edit: Hmm, from glancing at your .cap, it works completely different than mine. I'll look it over a bit more in detail tomorrow.
Thanks, really useful. I suppose it is faster than use the default behavior?
Hi R0J0hound i'm in need of something like this in Construct 2 would you please consider making one if you have the time it would help me and many others ... or is it anything like NodePath_556 witch i got from the Asset Store but this is good i'm having trouble getting head around it i think it need a walkthrough e.g Video tutorial as there is a lot going on in it.