Bleenx's Forum Posts

    When is the third impression thread coming up lamar ?

    Haha whenever he makes another spam account and before he gets banned yet again.

    > Also, I could care less about Hedy's comments.

    >

    That reference is lost on me. Who is Hedy?

    Moot.. come on man. You asked who someone is when you have the entire internet at the tip of your fingers? One search and you would've found your answer

    So much for banning his IP. The guy has a serious mental problem. I actually pity him.

    As for on topic, I only bought C2 because of the event system, not because it was HTML5. I think the two go hand-in-hand though, so you want one, you get the other.

    > Discuss your concerns all you want. After awhile, you'll realize you're talking to a brick wall and may start to wonder "haven't I read these concerns a hundred times already?" No amount of concern-having is going to change anything is all I'm saying. If that were the case, C3 would have come out with all the features that were asked for. It wasn't, and it might later. Maybe.

    >

    You might be right, but I'm an artist too, and brick walls are my canvas. I'm going to continue to paint.

    Shine on, you crazy diamond.

    Post away! Tell us more how we shouldn't discuss our concerns with C3.

    Discuss your concerns all you want. After awhile, you'll realize you're talking to a brick wall and may start to wonder "haven't I read these concerns a hundred times already?" No amount of concern-having is going to change anything is all I'm saying. If that were the case, C3 would have come out with all the features that were asked for. It wasn't, and it might later. Maybe.

    I have my eyes on Fusion's 3 development blog and I am anxious too see if it will fill the gap between C2 and C3... However, F3 doesn't have an ETA yet and F2.5 doesn't hold a candle to C2's ease of use. I hope that F3 will be a good program!

    I've watched F3 for a while myself. It looks like a nice platform, and I agree. Even though I own F2.5, I rarely used it because C2 was much more user-friendly. It's not like I don't understand the draw to Construct. I bought it myself. I just invite you to look outside even more when you have concerns that may not be addressed and to not lock yourself in to a program just because it may have X, Y but you really really want Z.

    And yes, Construct should definitely have a timeline.

    Bleenx , I don't think everyone can learn to program (hardcore syntax heavy with advance math, etc). Some people are more suited for specific thought processes and hampered by their preconditioned mental capacities. It takes a lot of time to reshape a brain that has been exercised all their life for other tasks outside of programming. So to suggest someone should just learn something is kind of inconsiderate. There's a reason why there are many specialization of work in the world and why people spend their whole life doing a specific thing. It's not easy to change.

    Also, there are a lot of things a person learns simply through the process of making/developing games that aren't related at all to programming. I feel like construct is a great tool to use if you don't want to be burdened with heavy doses of syntax and abstractions that are difficult to visualize. Construct provides a more visual way to create a games, with color and texture- stuff that stimulates the mind differently than just a bunch of text.

    So, Construct has a great thing going for itself, and I don't see why it cannot become a "serious" tool for game developers.

    I get it. I'm not oblivious to that or anything. You're talking to a guy who took Math 2 as a freshman in high school, algebra 1-a my sophomore year, algebra 1-b my junior year, and I failed geometry my senior year because I hate math and didn't need the credit to graduate. I'm an artist. I've worked in 3D modeling and animation for 12 years. Game development was always my inner want. I got Construct 2 because I was scared to program and didn't think I could learn.

    After awhile of watching hundreds of programming tutorials, you kind of just start remembering and applying what you learn. And if you don't know how to do something, there's someone on the internet that already figured it out and can help with the code. I just think learning to program helps no matter if you stick with Construct or not. It's definitely not a bad thing, and it'll only help you to develop as a game creator.

    You, having made the move to other software, are lucky my friend. Me, not having the time or the mental capacity to do so, well... I nag and argue a bit...

    I probably should have mentioned I was talking about an overall "you", not you personally. The "learn to program" part, however, still applies. There's always Fusion3 if you don't want to learn though.

    >

    > C3 isn't what anyone was hoping for. But it is what it is. Embrace it, or leave it. It's pretty much that simple. If you're not a pro who makes a living off this thing, why bother? Serious question. For all those who keep regurgitating the same points over and over: learn how to program, use a serious development tool, and make games. Or move to an engine that supports your workflow and ethics. There are plenty to choose from. I've made the move from Unity to Godot now. C3 is good for what it is.. a web engine for browser games.

    >

    No one is really asking you to read and participate in this thread. If you tire of reading about the same issues people are having with C3, maybe its best to avoid threads like this. There's a feel good thread somewhere on this board. I think it's called, "Positive Vibes."

    And if you already moved on to Godot, why are you still here trying to order people around? It makes no sense.

    Eat my shorts, Moot. I can post in any thread that you can. And if you wonder why I'm still "here," it's because I paid for the program I still use as a prototype tool, that's why. I have the freedom to say what I please and to reiterate the fact that people should learn to program and stop griping about the direction C3 is going as much as you have the right to repeat yourself verbatim.

    As an end user, I fail to understand the logic behind the subscription (rental) model right now. The product (C3), is clearly unfinished and at the time of the sales it will be more or less the same as C2 (C2.3 as it has been stated).

    After that, at some point vaguely in the future, a new runtime rewrite will bring all that C3 is meant to be. Meanwhile, the customers will rent a product that will undoubtedly have many shortcomings (as all new software have), and will be like beta-testing a full product while waiting for the rewrite to complete.

    The product as it is in the browser doesn't feel quite right yet, and in its current beta state is crashing a lot into my machine. I remember after buying C2 back at 2013, there was a bug that when pressing alt and/or ctrl in the layout (to zoom with the mouse wheel) the program crashed without a reason. And at that time, autosave wasn't implemented yet. It looks like a new cycle of similar problems is to be expected, this time at the price of an annual rental fee.

    Also, the promise for a desktop version or support for browsers other than Chrome, is yet to receive a clear date. This is again something that doesn't appeal to me as a consumer and I fail to grasp its marketing value.

    All those things said, I'm not the best example of a developer, I'm just a hobbyist that used C2 to make a graduate project for my university degree. But as a hobbyist, I can't justify renting C3 yet, nor for the undetermined future that it will take to be something more that C2, not before adding features and workflows that are clearly missing and after it has proved that is a reliable tool to rent.

    I wonder though, is this vague development road-map attractive for the professionals here? How can you plan your next project not knowing when and if the tool will carry its weight and what the technology will bring in the future? I've always felt like Construct was the tool for the days to come, not for the present, and this feeling is more evident nowadays, with the introduction of C2.3 (not C3 yet...)

    Sorry if I sound pessimistic, C3 clearly wasn't what I was expecting or hopping for, however, I am impressed with what Ashley and the team have managed to make so far, and I am just looking for an excuse (it will have to be a damn good one) to motivate me again and jump on-board, even for fooling around, making silly stuff with style!

    C3 isn't what anyone was hoping for. But it is what it is. Embrace it, or leave it. It's pretty much that simple. If you're not a pro who makes a living off this thing, why bother? Serious question. For all those who keep regurgitating the same points over and over: learn how to program, use a serious development tool, and make games. Or move to an engine that supports your workflow and ethics. There are plenty to choose from. I've made the move from Unity to Godot now. C3 is good for what it is.. a web engine for browser games.

    One day I'll get a grip.

    Yeah, new name, same terrible aftertaste. No, I'm not talking about C3.

  • Being able to say tom at construct dot net instead of tom at "now let me spell it for you, sierra charlie... yes that's right, no not skeariah, skeerah" will save me a few hours each year

    That's funny. It's also similar to what's going on with the Godot engine. No one knows how to pronounce it, but the developers call it a "feature." Godot like robot? Like Go-dough? Like God, oh? Who knows. I like that you're changing to Construct as the branding. Easy-to-pronounce names are great and everyone knows you as Construct anyway.

  • It only takes one loud active loud voice to turn the mood sour. Especially because more level headed posters generally won't even bother to respond (don't feed the trolls) until they really can't take it anymore. Responding at all will usually escalate the frustration anyways - it is fantastically difficult to change a person's views and opinions with words even in person, much less over the internet. It also takes a lot more effort to post constructive criticism as opposed to ranting.

    I tried my best to ignore "He-Who-Must-Not-Be-Named" ... I really did. It wasn't until he private messaged me calling me a cheerleader for Scirra, a guy who runs interference for Ashley, and a lapdog for the company that I couldn't ignore it anymore. So I purposely engaged every one of his threads. I'm not afraid to admit it.

    These parts 'round here, they're not so bad anymore. A bit sunnier, a bit more teal shows through the clouds. I can dwell in this land.

    Was happy to be a bit more patient during the last few weeks because some people are upset with the large changes we're going through. Unfortunately now he's sent us a pretty nasty and threatening email and I'm having to spend a bit of time doing damage control on other forums he's trying to drag us through the mud on... all part of running an online business though! Fortunately this is a rare event

    Thanks for all the feedback everyone, we are ready absolutely everything being posted right now (good and bad) and we are taking it all into account.

    I'll be happy to go do damage control for you.

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    Hopefully no one starts a "third impression" thread, so just wanted to say that I just got a tablet, and it makes working with C3 on the go a lot better than my 5.5-inch phone. Phone editing is a bit impractical, but tablet editing is heck of a lot more manageable. Good job Construct/Scirra/Whatever you're calling yourself these days

    The issue is feeling useless. Like you're starting over, and over.....

    Why is it you feel like you're starting over? Do you mean with C3 being a change, or the fact that you can't achieve what you want with it and feel like you have to find an alternative?

    > Sorry Ashley if I misrepresented it but I was sure the first time I read that blog it said you were going to let C2 sunset?

    >

    Just to be clear to any users who may be worried about this, we are going to continue to maintain Construct 2 for the foreseeable future much as we have been doing over the past year, as we have repeatedly said in all our posts recently. Please ignore any statements to the contrary, especially if they don't link to the source, which is obviously really easy to do on the web.

    I knew there was trouble brewing when he said you mentioned "sunset" in your post and then asked you if you edited it. I read that blog. Never saw "sunset" once.

    > So Tom are you going to do anything about the members here trying to disrupt this thread or is that your plan to use them to drive me off the website?

    >

    > People are watching and they see what is going on.

    >

    You're now banned for accusing me of trying to manipulate people into driving you off the website.

    Everyone else feel free to continue discussing your thoughts on C3 so far.

    Can you feel it? It's a brand new day! Now, my feelings about C3 now are this:

    • I like the overall feel of it. It's familiar to C2 but slicker.
    • I like how fast it loads.
    • I like that I can make something as quick as I could in C2.
    • I don't like that it's in the browser. It makes me feel constricted when using it. Mental thing, I'm sure.
    • I don't like the subscription model, but I've paid for Adobe subs before, so it's no biggie.
    • I don't like that it's not as capable as other engines I use, primarily Unity, but what do you expect?

    Though I don't plan on subbing right away, I might just to see how it progresses over the year. I won't ever use it for developing a large project because I'm a 3D animator by trade and thus need an engine that supports it. I do, however, think C3 has a future if it takes advantage and pushes web technologies further.