So in my game which is some kind of a hack'n slash the player has a sword and powers.
The sword part is simple. You swing, you have a combo sequence you can give critical strikes etc.
But the power bit is a little tricky. I want my powers to be epic looking and powerful (and very big like kamehameha or well a metorite ). There are many different powers such as laser beams, meteors summon, huge fire blasts,fire-dragon drop and other monstrosities which cant be described in only few words( i planed out around 40 kinds of powers) . Basically what troubles me is how to balance them. I had in mind to use QWE to select powers (you would just assign a power to Q, W or E).
So should i put cooldowns and how long? Or mana usage?
The game is fast paced ( like Risk of Rain ) so should I put weaker powers with smaller cooldown or not?
Any help is helpful (lol), thanks.