Not yet, and seems to work now. Maybe I just needed to restart it.
That means..?
I dunno if I'm doing something wrong, when I try to create an object, it doesn't do it.
It works fin in 98.9, not in 99.3.
<img src="http://i61.photobucket.com/albums/h53/Sodisna/Clipboard02-10.png">
The same event ins both 98.9 and 99.3.
0. All objects' angle are zero.
The sprites looks distorted and sized up.
Look closely.
Ver 98.9
<img src="http://i61.photobucket.com/albums/h53/Sodisna/ver989.png">
Ver 99.3 (Linear)
<img src="http://i61.photobucket.com/albums/h53/Sodisna/ver993.png">
Not sure if this is a bug or what.
<img src="http://i61.photobucket.com/albums/h53/Sodisna/Wot.png">
The layout seems to distort the graphic. When I run the game it's fine.
I got the visual Values, but is like off by 100.
The values is 888, I get 777.
<img src="http://i61.photobucket.com/albums/h53/Sodisna/Values.png">
It's not working.
I'm trying to random damage pop-up.
Here's the cap file.
http://www.mediafire.com/download.php?yyjybyzimjm
3D Z layering?
You can use Bitmap fonts.
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> Since Construct won't even add a counter object > What do you need the counter for? you can just increment PVs to act as counters.
> Since Construct won't even add a counter object
>
What do you need the counter for? you can just increment PVs to act as counters.
graphic numbers
The battle, but use the mesh object?
One more thing. Since Construct won't even add a counter object and a text blitter object seems far off at this point, how would I show a value using sprites? I know I can use the text object, but I'd rather use graphic numbers. I was told how to do this, but I forgot it.
Bascially, I want to do something like this in the video. 2D Sprites, 3D background. Would I use the 3D Box object?
By the way, is there a way to rename a family?
I'm using .98.9. until folders are complete in .99.x.
Edit: typo.
I'm try to overlap some sound, but it doesn't seem to work. I tired using a different channel and it stills gets cut off