Auntie Val's Forum Posts

  • My apologies, I misunderstood what it was he was trying to achieve.

  • Entry

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I hope I'm not hijacking this thread, my apologies if it seems that way. I was wondering something along the same lines. Before I got into C2 I was pretty active learning html5, CSS3, jquery, and a little js. I visited to the W3schools to learn stuff. I found a jquery plugin i really liked, and I think they call it something like "show Hide" or something like that. I made an example of it here....show hide Its a div that collapses and opens on click, and is used a ton on the net. I was able to put a mini slideshow in one of the divs. I was wondering if you can embed a game into a panel or div like that? Would there be a bunch of conflict between the page jquery and the game code? I thought it could possibly also help the previous poster. I don't really know enough about this so my apologies if it seems like a lame question. Not really sure.

  • Glad you can use it Whiteclaws!

    If you keep that event sheet and figure out some crazy action when that bullet hits something, let me know! Hope you have an awesome holiday!

  • Greetings from the Pacific Northwest! Hope my power stays on long enough for me to get this posted.

    I made a capx with some very simple shapes and colors. Squares, arcs, circles, diamonds, and such. I made it to share here for newbies and pro's alike. I thought it would be helpful if you are new, to have a variety of shapes all loaded up and ready to go. Especially if you are extremely eager and cant seem to wait to test out some mechanics. I also thought the file might come in handy if someone was having an issue with their code and needed to recreate the problem without having to fish around for, or create sprites. I made the capx with a small handful of events, and a few of the shapes have behaviors, like physics, pin, scroll to etc. You can trash all those events if you want and build from scratch, or you can build off of it and explore with it. If you do make some sort of new build out of it and rearrange the actions or conditions and sprites, it would be cool if you could share your creation.

    The current event sheet has a player shooting bullets, but thats is as far as it goes....the rest is up to you. Have fun!

    Happy Holidays all!

    Learner

  • Rojo heee heeee love my new avatar. Is it hot outside or is it just me?

    I must confess that I did do a little prepping for 2012. I bought a pair of ultra warm, ultra dry, ultra rugged boots. That was all (oh and a nice warm pair of socks). Between dealing with the tree, and having to dig my way out of about a city blocks worth of driveway, I realized my prediction came to pass,... those boots were the only thing yesterday that I could not have done without.

    Thanks for your comments. After loosing my house in a forclosure, the upside now is that "Its the landlords problem, not mine". Whew!

  • It would be like using clip art on a company logo. I've never been a huge explorer of all of the games out there, but I've been looking around a bunch lately and so many games look and feel the same. I think a games success would depend a great deal on the originality of its style and design.

  • There are some great pixel art tutorials out there. Search around and see what you find. If you are not very artistic, you can really mess up a game with bad color combinations, the wrong texture combinations, and a general lack of artistic continuity regarding the basic elements of design or graphics. If you are not confident with your artistic side, you could always ask the artists around here for their feedback on your creations.

  • I agree with that request. I visit the forums quite often, yet hardly other pages on this site. It would be nice for a little alert on the main forum page.

  • It just proves that what we have feared all along has come to pass...

    "The second coming of Godzilla!"

  • Along with all those doomsdayers, I'm glad to be alive today (but for a different reason). Check out what I woke up to this morning.....LINK...www.pixeloosa.com/tree.html

    A close shave indeed!

  • White Claws Take a Chill. There is nobody here but us chickens and you were once a yolk too! Don't make us have to send you to your room and take away all of your exclamation points. <img src="smileys/smiley18.gif" border="0" align="middle" />

  • Wow Awesome Yann!

    I'll give it a try.

  • Thank you so much, I appreciate the link. I tried out Yann's example using "choose" and it worked like a charm. I now need to do a bit of poking around to find out how to keep a chosen sound file from being chosen twice in a row. I think I've seen it applied to sprite creation, so probably works for sounds too.

  • Try messing with some of the objects physics properties. I just wondering the same thing yesterday when I made my first ball with physics. I adjusted the density and elasticity etc. Green advice from a noob, but I hope it helps.