Attan's Forum Posts

  • Yeah, looks really good! Really looks like a star wars clone though, but that's a good thing!

  • If you have ever played the game Soldat, you've heard my work, as I composed the music for that game (so long ago).

    Cool! That game is epic!

  • Is there a way to mark topics that are over say 5 months old? Would be really helpfull.

  • You mean mind mapping, like with Freemind?

    I have used freemind for my �berproject, and the program is really simple and usefull. However, i still can't really decide where to start. And the graphics part is really pulling me down. My problem is that i suck at graphics (not really suck, but i'm not as good as i would like to be) so I'm trying to make the engine without graphics and add the graphics when everything is finnished. This is really hard to do, since you can't really see your progress, and it feels like you're getting nowhere.

  • I'll just use the "wall to the left" and "wall to the right" conditions for this.

  • So why doesn't it allways work? Is it because the plattform movement isn't testing every pixel and sometimes miss and then stopps before the next frame?

  • How does overlap at an offset work?

    I'm trying to simply make a NPC turn when he's close to a wall, but it doesn't seem to trigger every time. If the offset is increased to 10 it seems to work, but shouldn't it work with just 1?

    http://dl.getdropbox.com/u/930918/Offset.cap

    Of course there are other ways to do this, but i still would like to know exactly how it works.

  • What happened to this? Looks like it was allmost finnished.

  • Aah! yeah, that seems really usefull!

  • Cool idea! After a while though the painting slowed down, and it only painted one square per second or something like that.

  • Do you mean like this?

  • Ok Im finished.

    I've given you alternatives for things that just aren't going to happen, and you accuse me of being against it.

    I'm not accusing you for anything. I just meant that you really don't seem to want this since you keep saying it's unnescessary. I'm thankfull for the alternatives, but i still think this would be a really big improvement.

    Dont take things so hard. I didn't mean anything bad with my comment and your reply really surprised me.

  • but you can't see the sprite you're placing. I don't understand why you're working so hard against this.

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  • Good luck from me too! I hope you succeed!

  • Intresting gameplay! Could be a bit mor polished but a good idea!