Hi!
Wasn't there some talk a while ago about improving the level editing in construct? This would really take construct a step ahead of other game-making tools since right now everything is a hell to make levels with, and a hell to make level editors with.
I'm thinking about a "level edit-mode" or something. I'm sure people could come up with really good ways to handle tilesets, private variables (which would be good to have in the level edtor) and practical tools (like simply a way to pick a sprite and draw with it on a grid, or a flood fill).
Right now it's a hell to make levels.
(and making levels is a big part of most games. That results in "making most games with construct is a hell" and that's not good, since it limits the games that most people make to: Value('all games')-value('most games') and what's left isn't as many games as we would wish to have...)