Attan's Forum Posts

  • [quote:3h61ncpd]Being able to script as text. I'd really like this one as many tasks would be easier as quick copy and pastes or 'replace all' edits. I know the graphical editor tries to do some of this but it never quite works. Being able to switch from graphical view to text view would rule.

    Never heard this idea before, but it sounds fantastic!

  • Uh.. well...

    (edits)

    That's what i said.

  • Other then that my strongest request (which i still hope will be implemented in construct 1) is better ability to move code and objects between projects without problems. I would like that when you copy a bunch of events, and some object(s) are missing, you get to choose which object should be used as a replacement. I think that's how mmf does it.

    And if you move an object to another project, and there's allready an objet there with the same name, a box pops up and you get to change the name of one object.

  • Right now if i understand correctly, objects created doesn't really count as created until the next tick. When i asked you ash i think you told me it had with the fundamental code to do, so can this be changed for construct 2?

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  • Cant open it in version 09991, because it was saved in a newer version. Something wrong or do i just need the unstable build?

  • It's really the hot thing right now, and i love it! There are way to few good rougelikes, and i LOVE rouglikes. It's really good for the future to have a bunch of examples like this for this kind of games.

  • Exe tells me:

    Runtime error

    Error loading "APPBLOCK" (1813)

    OK

  • so... an ugly chick? Now when you put it like that, what kind of you would you be if the girl didn't have some jerking-of to her? I've always wondered why you even have the face in the picture. (maybe forum rules..)

  • I tried to vote change chix leave vrrm, but aparently that's an invalid vote

    I like the vrrm, but i've jerked of to the chick too many times at this point. No but seriously, a new avatar. No chick.

  • This might be a really stupid idea, i don't know since i don't know how this stuff really works, but wouldnt a Python SDK be nice? I guess many people will learn python now because of its part in construct, wouldn't a python sdk result in much more people being able to contribute with plugins?

  • Yes he is. Paypal, and one fourth of the money for completing the different steps of the game. How is that not trying to find a safe solusion?

  • Seriously raymondhooks, we understand you don't like this guy, but just because it wasn't "professional" in your eye doesnt mean he's the devil. He explained what he ment with everything, and he's trying his best to find a solusion that is safe for both parts. Listen to what hes saying, he's not attacking you.

    btw: When posting in this thread after this message you automatically agree to buy me a horse which shall be delivered to my adress (sent by pm to the next poster) before 2011-01-01.

    Oh no, it's such a clever trap!

  • But you have to use C++ to make plugins right? Or can you use other languages for that?

  • I dont really like doing unnescessary stuff either.. but being able to make plugins would be sweet. But maybe learning python would be time better spent? The problem is- i dont really know what problems Ill encounter, i just assume Ill run in to situations where programming knowledge would come in handy.

  • Yes. YES. Would be VERY usefull.