It is up to you to pick on which is more beneficial to you.
Thanks! I get it. That's why I'm weighing the differences now.
My question is not the same as the first post anymore.
For your option, I've to export into a Cordova Project from C2. Is there any significant differences compared to exporting Cordova project from C3?
It's a trade off if there's a difference. That was what I was trying to ask when I reference you in. I wanted to see if there's any trade off*
There's a 4th option actually. That is to use Enhance but you will have to submit your IPA/APK file into their private server.
Although, you can also just use the Game Analytics plugin. Which is available for both C3 and C2.
Construct 3:
https://www.construct.net/ph/make-games/addons/95/gameanalytics
Construct 2:
https://www.construct.net/ph/construct-2/addons/96/gameanalytics
For GameAnalytics, you still can't export straight as a Xcode/sign Release APK file. You will still have to export out as a Cordova Project in C3 and apply the following instruction. Correct me if I am wrong.
What does this means though? I can't seems to figure it out. I did read their documentation.
When exporting for Cordova remember to call cordova plugin add cordova-plugin-gameanalytics and cordova plugin add cordova-plugin-device in the exported Cordova project.