Arima's Forum Posts

  • If you post in that thread or PM TL22, he can probably give you an updated link.

  • Moved to help wanted. You might want to obscure your email to something like email at email dot com - bots crawl the internet harvesting email addresses for spam.

  • I think what you're looking for are inheritance layers. Using those, you can enter the name of a uniquely named layer in the project and construct will act like that layer is in the layout, copying all of the objects from the original. Construct classic has them, and so C2 probably will as well.

  • Welcome to the forums!

    It would help if you could post video or screenshots of what you're trying to accomplish. Chances are though, C2 can handle it no problem.

    I haven't used MMF's hardware accelerated runtime to compare the speed to, but if you're unsure, why not make a quick performance test first and post it here to find out if there are any optimizations you can make?

  • That would be really weird if the or condition only caused crashes on vista... since that's the OS I'm using too. :/

    Regardless, yeah, the or condition is bugged. Simply avoid it by making multiple events with the same actions, or use a function.

  • Are you using the 'OR' condition anywhere? That would sometimes cause crashes when I tried to use it.

    Aside from that, save a copy then try deleting parts of your .cap and re-running it, starting with the code first which is more likely to cause a crash then any objects themselves. That way you can narrow down what's causing it.

  • Joannesalfa - Yeah, I know what you mean.

    - Not yet. Thanks for the interest, though! I'll post a thread when it is! :D

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  • Joannesalfa - the post was deleted and the spammer banned, that's why there's no post there anymore.

  • Money. The spammer had a link to their website. Having more links to a site raises a page's rank in google searches.

  • - that was a spam post.

  • eyeliner - probably best not to get quite so riled up, but you have a point.

    JonnyBritish - why is your question about US developers only?

    My main concern is about performance. The technologies to improve performance on mobiles, like appmobi's directcanvas and cocoonjs only seem to have announced support for iOS and android. I want to make a mobile game, but the type of game I want to make will probably need the performance benefits they provide, as too low of a frame rate and it's simply too unresponsive. I've tried playing on iOS and android devices without them, and the framerate simply isn't high enough. I haven't had access to a win7 phone to try it, though.

    If the performance is there, then yes I would be interested in win7 phones as a platform. Otherwise, I'm not so sure.

    Thanks for reaching out to the community!

  • I can confirm it still happens on preview, though I couldn't get it to happen after export. Even on preview though, it's less pronounced than it was, but it's still there, though getting it to happen is different.

    http://www.amirai.net/bugs/keyboardbug/

    http://www.amirai.net/bugs/keyboardbug.zip

    The exported version above shows it not happening. Open the .capx, preview, click and drag from the layout area up to chrome's address bar, then let go. The black background should now be blue. Press and hold a direction arrow. Without letting go of it, perform the same action with the mouse, clicking the layout and dragging it to the address bar, and before letting go of the mouse, let go of the direction arrow. The square will keep moving.

    I got it to happen once without 'selecting' the page first, but I don't know how.

  • The main place I used it in CC was checking something like "if there are no instances of an enemy with hp greater than 0."

    I couldn't use "is enemy hp equal 0" because that would run if there were any with 0 hp, rather than all of them. I could have used loops and such to check as well, but else was a lot simpler.

  • This might have something to do with triggered events running out of sequence with the rest of the event sheet. So if you click, construct puts all other events on hold and runs the 'on clicked' events. This can cause different behavior depending on if you click before or after other events have been run. A possible workaround is using 'mouse button is down' and trigger once.

  • Yeah, makes sense. I'm leaning towards option 1 at the moment then as well.

    I do hope you'll consider the 'invert picked' condition I suggested though - I still think that way we can have both options functionally, and it's not actually two elses.