Aeal5566's Forum Posts

  • http://files.getdropbox.com/u/646697/Lucid.zip

    I whipped this a few days ago.

  • besides in the may update

    [quote:18rmp2zh]The road to 1.0

    The next major build release of Construct will be 1.0. We have now implemented all the features we want for 1.0, and until then, we will focus solely on bug fixes. There are around 150 open items on the tracker, and through the 0.99 minor releases (.2, .3, .4...) we will aim to get these as close to 0 as possible. Once we're satisfied with the bug fixes, we'll release version 1.0!

  • This is easy enough to do with events.

    just use canvas start of layout set height/width to layout height/width.

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  • Is it possible to put a hash table in a family as a container? So each instance of an object in that family have a hash table with them?

  • What would happen if you added an E into red but no counter part in the red family?

    Im guessing that the event would just not run for E

    I was looking into making a family with a hash table contained in it that way eveything could have its own hash table but you cant do the family containers....

  • I really like beyond oasis

  • If you use the diffrent layout methods it is a system action called Go to layout. If you make a level editor/saver/loader, the you would have to program in what to load when.

  • I don't understand what you mean about the name of the key but not the value. The values are shown when you click on the keys. To me it would be impractical to show both at the same time.

    i didnt see an input box for value granted I looked at this pretty late at night so I was pretty sleepy and I could not see the value of the key when I clicked on it.

    As for loading it would be something like

    ->on load

    -->for each key

    +Text.text=text.text&Hashtable.Currentkey&Newline

  • The .exe gives me an error when I try to run it. I looked at the cap though and it seems interesting enough. One thing though and I used to do it too. You dont need to divide event sheets up so much Most of that stuff can probably go in the main event sheet and you can cut down on the even sheets. there is not point in having event sheets with 2 or 3 events in them just use a group. just a suggestion.

  • I just took a look at it. The base is there but in order to really make it as good as it could be here a are few sugestions.

    1. Use the common Dialog for saving and loading its pretty easy to use if you need help ask around.

    2. make the Save button an add Key button having both a save and save file is confusing.

    3. Why is the name of the key shown but not the value?

    4. In the about, the web address is scirra.com not .net

    Good for a first release and these changes will help a lot. What are you planning on using this for or is it just a little learning thing?

  • I think that playing stuff from resources is broken in .99.3. So odds are is you are doing it right its just that its a bug.

    I may be wrong though.

  • <img src="http://photos-d.ak.fbcdn.net/hphotos-ak-snc1/hs087.snc1/4914_100126206602_730796602_2538979_2369360_n.jpg">

  • Some things cant be unseen man I was hoping to go my entire life without seeing that.

  • if the objects are global then they will not reset because they are global. gobal objects dont act like you think they would. I would use global for things like function and M&k.