This has bugged me for a while..
say you have 2 families, red and blue.
now we have 4 sprites, A,B,C,D
-A is part of red
-B is part of blue
-C is part of red
-D is part of blue
A is in a container with B
C is in a container with D
Why can't we do..
Always>> Red(set position) to Blue
Then A will be set to B
and C will be set to D
It should automatically pick both contained objects, shouldn't it? Maybe this creates logic conflicts somewhere but i just haven't thought about it long enough to come up with a concrete answer.