lennaert Oh yeah you have right hmmm so Savvy001 if you are author of this example did you have solution for not gain distance over time?
delgado - I had a need to do orbits, and using Savvy001's technique, I just changed the 90 to an 85 in the bolded line below and then my objects spiraled into the main center object:
For Each (Sprite)
Rotate Towards Angle
---> Degrees: distance(self.X,self.y,Center.X,Center.Y)
---> Angle: angle(self.X,self.y,Center.X,Center.Y)+90