[Reserved for updates list]
NEW UPDATE! NW 18.7/19.4/20.0/20.3
V1.4.0:
* Plugin requires Steamworks SDK 1.39
* Update Support for nw.js 0.18.5 to 0.18.7
* Update Support for nw.js 0.19-rc1 to 0.19.4
* Add Support for nw.js 0.20.0
* Add Support for nw.js 0.20.3
* Support dropped for nw.js 12/13/14/15/16/17
NW 12/13/14/15/16/17.1/18.3
V1.3.1:
* Fix: trigger (unlock action) achievement by name not fired.
* Fix: Black screen on few computers
NW 12/13/14/15/16/17.1/18.5/19-rc1
V1.3.0:
* NW19-beta1 support is dropped and remplaced by NW19-RC1.
* NW18.3 support is dropped and remplaced by NW18.5.
* Error messages are added for achievements and an error trigger is fired when you try to unlock an achievement already unlocked.
* New Propertie : Enable/Disable Debug Mode, Allow error message in console.
* ACEs Modifications:
Conditions :
[Change]
Condition "On achievement activate success" is renamed "On Any Unlock Request Success"
Condition "On achievement activate error" is renamed "On Any Unlock Request Error"
Condition "On clear achievement success" is renamed "On Any Reset Achievement Request Success"
Condition "On clear achievement error" is renamed "On Any Reset Achievement Request Error"
Condition "On get achievement success" is renamed "On Any Achievement Is Already Unlocked"
Condition "On get achievement error" is renamed "On Any Achievement Is NOT Already Unlocked"
[New]
Add Condition "On Unlock Achievement Request Success", Triggered after 'Activate achievement' if the current achievement is successfully unlocked.
Add Condition "On Unlock Achievement Request Error", Triggered after 'Activate achievement' if the current achievement fails to be unlocked
Add Condition "On Unlock Achievement Request Error Already unlocked, Triggered after 'Activate achievement' if the current achievement fails to be unlocked
Add Condition "On Reset Achievement Request Success", Triggered after 'Clear achievement' if the current achievement was cleared.
Add Condition "On Reset Achievement Request Error", Triggered after 'Clear achievement' if current achievement can't be reset.
Add Condition "On Achievement is Already Unlocked", Triggered after 'Check Achievement State' if the achievement is unlocked.
Add Condition "On Achievement is Locked", Triggered after 'Check Achievement State' if the achievement is locked.
Add Condition "On Check Achievement State Request Error", Triggered after ANY 'Check Achievement State' if a error occurs (Wrong name or Steam Server).
Actions :
[Change]
Action "Activate achievement" is renamed "Unlock Achievement"
Action "Clear Achievements" is renamed "Reset Achievement"
Action "Achievement is unlocked?" is renamed "Check Achievement State"
Expressions :
[NEW]
Add Expression GetCloudTotal, Returns the amount of total byte on Steam Cloud.
Add Expression GetCloudAvailable, Returns the amount of available byte on Steam Cloud.
NEW UPDATE! NW 12/13/14/15/16/17.6/18.5/19
V1.2.1:
* Update Support for nw.js 0.18.3 to 0.18.5
* Update Support for nw.js 0.17.1 to 0.17.6
* Add Support for nw.js 0.19.0-beta1
NW 12/13/14/15/16/17.1/18.3
V1.2.0:
* Plugin requires Steamworks SDK 1.38A
* Add nw.js 0.18.3 support
* Condition "Is_Big_Picture" returns true if the steam runs in BP mode
Update V1.1.0:
- Add OSX (32/64b) support
- Code Optimization
NW 0.15.0 version
V1.0.0:
+ first release
NW 0.14.0 version
Update V1.0.2:
+ Disable plugin on preview to avoid "missing file" error
+ Change ACEs category list
Update V1.0.1:
+ Fix Linux/Ubuntu (32b) fixed crash/close on some laptop with Intel HD and/or ATI radeon when you launch the game
+ Docs added
NW 0.13.2 version
V1.0.0:
+ first release
NW 0.12.0 version
Update V1.0.1:
+ Disable plugin on preview to avoid "missing file" error
+ Change ACEs category list
New Version
- New version (1.0.0) for C2 r216 and NW0.12.0 for Win32/64 and Beta Linux (32/64b)