Wow, it does look great. It's 3D and scripting-based though. Looks like a 3D construct sort of
It's still a different ballpark.
Construct is still faster and easier to access for artists. Unity is production proven and ready, which is a big plus, but there definitely is a big difference in how Unity works and how Contruct works.
Now, if Unity would have something like the event editor and if it'd be as smart as Construct in that regard or even go for a completely nodal system...