I got a madcatz generic 360 pad
so nice to load a game, and the controls just work, the buttons be where they're meant to be, and everything be fine and dandy
and I been doin some figurin
I change my mind
perhaps they could have been more direct about it, but maybe this all isn't about money
like I said earlier, it makes it possible for pc devs to seriously consider a game meant for pc pads since there is a "controller alot of people will have"
but it also standardizes controls for the pc
not only do alot of people have A controller
but alot of people have the SAME controller
not a 360 pad, but a pad, where a dev can decide what controls should be where
where they know everyone has rumble, everyone has two digital, and two analog shoulder buttons, a d pad, 4 face buttons, and a left and right analog stick/buttons
a select and a start, and big gay green button
they can design a game with an actual control scheme, and actually think out how it should be played, instead of just hoping that someone out there has a controller with something like they had in mind
if they had just done this as an upgrade to directx, people would have still used older DX pads, and developers couldn't show pictures of buttons on the screen, they would have to continue to assume that there were all different types of controllers
they HAD to break directinput, they HAD to mess it up, so they could force the world to adopt a new standard, and advance the world of PC gaming, to include console style games meant to be played with controllers
you could say, it all amounts to selling more copies of windows, as it expands it game library to include more genres, and players, but at least now it doesn't seem totally stupid and pointless
at least in my own head