Heyyo, everyone!! I am Ethan Carello, a high school student aspiring to become a game designer.
Ever since I was a mere child, I have been surrounded by the influence of video games. The earliest picture of me interacting with video games was when I was nine months old watching my brother play Super Smash Bros. 64. I have loved playing video games and looking at how it melds together. Funny thing though-even after almost 18 years of existence with most being around a video game...
...I have never made a single video game in my life.
I have little-to-no experience in making a game, and most of things that I could do to make a game's content, mechanics, and story are all in my head. I have ideas, of course. However, those ideas are useless if left forgotten. Plus, I have a really bad habit of mentally bullying myself out of doing something for a video game in fear of screwing up or not achieving a goal that I have melded in mind (I'm too self-conscious for my own good :/ ), but is a far bigger scope than I need to assess to. But now...I can't let myself stop myself.
So, I have come to start creating with a mindset to allow failure. I have come to understand that most achievements come with countless failures, and I will let that be my drive to keep going. My goal? Create at least 1-3 great indie games among the countless messes I will have to make in order to learn my mistakes. Construct 2 looks like a good place to start, so I might as well get to it!