Okay, let's talk about this. Now, I fully understand if people complain when they buy games for 70 bucks and only get 5 hours of entertainment (Heavenly Sword got completely pounded because of this), but in todays day and age, how important is the game length to you, really?
The reason I'm asking this is... I used to LOVE games like RPGs that take you a longer time to complete, I wouldn't stop playing until I've seen it all. I must've played Final Fantasy VII back then for at least 200 hours. Same with Final Fantasy Tactics. Dragon Quest IV and V. Fucking loved it.
The thing is: I wouldn't do that today anymore. I have a full-time job and I don't have the time to invest 100 hours into any game, no matter how good it is. I also personally don't care about 'only' getting 5 hours of entertainment for 70 bucks if the 5 hours were goddamn freaking awesome (still, I do understand a kid being pissed if he gets a game like that for christmas and has explored it all 5 hours later - happened to me with Mario Kart 64 way back), but personally, today I prefer shorter games that get across their message in a shorter (a MUCH shorter) amount of time - but really deliver during that time.
Now - how would you feel if you'd buy a game for 5 bucks and you could play through it in an hour, if you'd know exactly how the game works? Let's assume the game is quite revolutionary, breaking boundaries and delivers a compelling story - would you still be pissed? Say you buy a game on Steam today for 5 bucks, you start playing and 60-90 minutes later, you complete it and it was friggin' awesome - would you still feel like you've been robbed? How much would a really great (but short) experience be worth to you?
Would you even buy the game if you'd read in reviews that you could play through it in an hour or would that turn you off (even if the game gets a 8/9 score)?
I'm asking all this because I'm pretty sure we'll see shorter, story-based games being created by indies now and I'd fucking love that. But I'm not sure the market is ready for that if I look through the current sales data of console and handheld games. Your thoughts?