Well, the main difference between a pro and a hobbyist is that the pro makes a living out of making games.
At 14 years old, you have still to reach maturity in life, but on the other hand, by starting young, you are building a lot of experience.
Nevertheless, one year of "toying" with C2 is not much. Keep making games as a hobbyist, work well at school and put dedication into your making game craft. This will get you on the correct tracks.
Also you say you have bad response/feedback. Then address this feedback to improve the games.
If people are just saying "this is bad" ask for precisions, what's bad according to them and why. How they think you could improve the game.
Make the modifications in the games, publish, and ask for more feedback.
And sometime, don't make the exact modifications people are talking about, but understand where the issue is between what you want the player to feel, and how the people actually do and work your games so that they trigger said feelings.