I have published 6 games to ITunes/PlayStore, using CocoonJS (version 1.4.7), ads works fine, GameCenter works fine. Now Ludei removed 1.4.7. So I tried 2.0.0, 2.0.1 and 2.0.2. no ads no gamecenter.
Then I tried Ejacta, one game worked fine (ads and gamcenter),
the next, " xcode memory pressure exception".... the game is only 6mb (zipped)
The next game, black screen.
Phonegap and AppMobi is too slow for the games, so I didn't try them.
Is it just me? Is anyone else finding publishing to mobile such a mission?