ive started making a 3d mario test using this. pretty sweet
david i have one question?
for the events setting x and z of each wall3d, did you find those multipliers like and adders like this (sin(Wall('angle')) * Wall('distance') * 64 + 320) through trial and error, or is their some kind of logic behind them?
and how are "Wall" picked for those action pertaining to wall3d in an always