Build a tower out of springs!

This forum is currently in read-only mode.
0 favourites
From the Asset Store
C3 Swipe Towers is the game of speed and reflexes by enabling climber reach the top of tower.
  • <img src="http://img371.imageshack.us/img371/7007/screenshot2432rq3.png">

    I cant release the cap yet because it uses the new pair plugin and the spring action in physics, but anyway I put this together. Left clicking creates a part to the tower, which connects to the 2 nearest objects.

    Can anyone guess where I got my inspiration And also can anyone guess how many events I used?

    Oh crap its 4am...

  • Hmmm, i'm going to take a wild geuss. I can't wait to use these features!

  • Sweet, those springs look like they'd be awesome to play around with.

    Also, going to guess one event.

  • pretty neat.

    and..

    going to guess one event.

  • Na its not one event Its 5 events.

    However you've set me a challenge now... There must me a way to make it 1 eventable !

  • Some clicks result in a rogue link that wants to try and beat the crap out of the rest of the tower.

    Good feature? Maybe. Is it intended? I'm thinking not ... spring into action and fix the springs!

  • Na its not one event Its 5 events.

    Jeez David you're slipping, get it together man

  • Yeah if your played goo tower you'll notice that where you can place the blobs is somewhat restricted...its probably to prevent the spring from 'beating the crap' out of the rest of the tower.

    Some ways I've thought about reducing the events is to allow the pairer plugin to handle automatic repositioning, stretching, and angling of objects. Would be kind of cool if you could just tell a sprite to draw as a line between 2 other sprites, and the plugin would automatically change the width, position, and angle accordingly.

    Also I added the springs as an action which you must call each frame....might be good at add another action to allow them to be like hinges where you just create the spring and you dont need to worry about it no more.

    I might be able to reduce it to 2 events then....

  • I'm wondering, would it be possible to build something like this with the springs:

    <img src="http://i35.tinypic.com/flvfio.png">

    so that only the top moves up and down, instead of the springs acting like hinges and the top part just flopping over to one side? Like, by restricting their angle to just 90 degrees or something.

  • I'm wondering, would it be possible to build something like this with the springs:

    <img src="http://i35.tinypic.com/flvfio.png">

    so that only the top moves up and down, instead of the springs acting like hinges and the top part just flopping over to one side? Like, by restricting their angle to just 90 degrees or something.

    In the physics behavior you have "No rotation" option.

  • That's true

    Gah, why didn't I remember that? Sometimes I wonder if I suffer from early onset Alzheimer's

  • It was fun trying to make something like this from the bottom up, while trying to keep it balanced.

    <img src="http://dynamiceye.net/gallery/starwars/Cloud-City2.jpg">

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • David, firstly you are a ledge. Secondly, that seems to be some impressive FPS. Is this pairer plugin going to be awesome for my ship/turret problem?

    Also, any chance of it getting released before the next build?

  • im wondering when it comes out ^^

    Could i made this also with families ? for each other ?

    and calculate the physics for the tower ?

    The plugin would really help me out in my project ^^

  • could you release the .cap now that we have the necessary features? i'd like to see if this could benefit a potential project. i'm looking for a good way to make something like a rope or chain.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)