Sorry it took me a while to answer these, but here I go:
Is it possible to zoom AND move towards an objects at the same time, in 1-, 2- or 3000 ms?
Right now I only can make it do either one, followed by the other one. I would like to see it moving and zooming simultaneously, in about 2000 ms.
edit: 2 more questions
2- If you would want to always show something on screen (for example a healthbar), when the Magicam is zooming. How do you do that?
3- I would like to see the condition "when motion has stopped". Is that possible?
1. You should be able to both at the same time. If you can, send me a CAP file showing me what you're trying to do, and I'll help you out.
2. Put your health bar on a separate layer and set the X and Y zoom-rates to 0.
3. You can invert the "While motion in progress" action and add a "Trigger once while true" action to the event. This will cause the event to trigger once at the start of the layout, but only upon the completion of a motion after that.
I have a problem with "Shake Camera". I have it shake at ANY magnitude and it goes fucking NUTS. But when I have smoothness set to 100 AND NOTHING ELSE, it doesn't do ANYTHING.
What do I have to do to get it working? (I wont upload a cap, as I am working on a closed project, but an example would be nice )
The camera shake feature was something I never got working in quite the way I want. I was working on getting it to shake in a more controlled fashion, but never got it right. The way you see it is the way it works, and that's all I can say. I'll look into redoing that at some point.