The idea I want to play with right now is allowing the player to grab pieces of the scenery and move them around.
I know I could make the levels out of tiles and allow the player to grab those tiles, but I'm really going for a feeling of pulling a piece out of the screen. These pieces could include multiple objects, blank space, and even the background which scrolls at a different rate.
I'm thinking the game takes a small screenshot of a square in front of the player, and if at all possible, makes a kind of transparent hole in that spot.
Can it be done? At least the small image capture part?
And this might be way out there, but if there's any possible way to rearrange parts of the screen while keeping them animated, that would be amazing. Like if an enemy walked through the hole in the screen that was cut out, it would briefly show up in the block taken out of the scenery. Like looking through a window on one side of the screen that corresponds to another part of the screen.