Object and behavior requests

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  • Just make the Online plugin integrate with families, so you can track any value common to the whole family similar to how you can access only common variables when going through the family object.

    There goes your "I can't be assed to track a billion objects" problem.

    However first we need an alternative insertable system object, since nobody can figure out why the Families are removing the System object from lists for some people and not others. It may be a hacky workaround, and one not necessarily entirely desirable, but it's still a workaround.

  • I would like to see a path object & behaviour where you place a path object and give it a path name and decide where the waypoints are then any object with the path behaviour can be told to follow the path.

    eg: I place two path objects and give them each 10 way points, one is "Left" the other is "Right". Then I create a sprite with the path behaviour and I can tell it to follow Left, reverse at the end of Left, and then follow Right.

    This would allow more than one path for each object which makes designing custom AI easier

    For the online object, it would be nice if there is two types of objects you can place. Simple Online Object which has the basic commands needed for making an online game and uses built-in settings for network handling, and Advanced Online Object which allows for you to have full control over the network packets and etc.

  • I'd also love a path behavior. it would also be nice to be able to to assign each waypoint a "resting time"

  • eg: I place two path objects and give them each 10 way points, one is "Left" the other is "Right". Then I create a sprite with the path behaviour and I can tell it to follow Left, reverse at the end of Left, and then follow Right.

    I already suggested this a few times, but it's good to see other people are thinking along the same lines as myself

    I'M NOT ALONE!!

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  • Perhaps it wouldn't be too much to ask for a plugin that can load 3D models (such as md2 files, etc.)? Would that be possible or does that sound pretty unreasonable? I've always wanted to make a 2.5D platform game.

  • Perhaps it wouldn't be too much to ask for a plugin that can load 3D models (such as md2 files, etc.)? Would that be possible or does that sound pretty unreasonable? I've always wanted to make a 2.5D platform game.

    This has been suggested maany times. Make a search for it.

  • Yeah, it's been suggested by me. I just thought I'd ask now that there is someone taking requests.

    But actually, I have a better, simpler, much more plausible and practical thing to suggest.

    Rich, could you please make a joypad object? Just a basic joypad object would be great. One that supports dual analog sticks (for games like Geometry Wars) would be even better. But even a basic 4 button joypad object would be great compared to the nonexistant joypad support that exists now.

  • Just to bring an interesting idea up.

    What if there was an Online plugin which handled a connection to a server (or another client) - which could be made global to all layouts of course - and then a behavior which could be applied to objects which would link with this object and automatically send optimized data, with options for things like dead reckoning?

    Edit:

    This is in addition to having a full action set for writing all your netcode yourself, for users who want absolute control.

  • That's really how I thought it should be, Rich.

    However if you do it (I see you hinting) then you should include an action to "Send value" and event for "On value received" - so you can code online events easily that way, along with letting the behavior send its updates.

    Also, in the behavior settings, allow configuration of what data to update - Position, Private Variables, Animations, and Behavior data (from other behaviors).

  • What if there was an Online plugin which handled a connection to a server (or another client) - which could be made global to all layouts of course - and then a behavior which could be applied to objects which would link with this object and automatically send optimized data, with options for things like dead reckoning?

    Edit:

    This is in addition to having a full action set for writing all your netcode yourself, for users who want absolute control.

    All the facilities that would make online games easier to manage would be totally welcome!

    Nowadays single player offline gaming is becoming the exception (!).. if Construct could avoid to the user a good part of the "dirty work", that would make it the DEFINITIVE game making tool.

  • Any chance of an object that creates a tray icon being produced?

  • [quote:8xig168w][100% PRIORITY or GIVE-ME-A-CARD]

    Wow and what make's you think you can make demands like that?

  • A .. TERRIFYING .. terrorist?

    <img src="http://i87.photobucket.com/albums/k132/ladyfox17/Achmed.jpg">

  • So like, I heard Rich was making that online multiplayer plugin

    ~Sol

  • Controller plugin would be cool. So you can use game controllers and stuff.

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