Suggestions and ideas

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  • Try control clicking a layer.

    Also don't post ideas in this thread, we don't tend to read it or remember what's here.

    ok, so i'm posting here

  • Excuse me for my english =).

    Wanted to ask, perhaps to will create game with shared screen?

  • Hello everybody, my suggestion is in a future versions would be to add support for OpenGL and other libraries such that even used to construct a multiplatform,

    It would be great for all ,thanks and goodbye.

    pd: sorry for my english, i am dominican

  • Can I suggest something?

    contact points list for the Box2D physics system. That would be awesome. With this we could get the angle with the contact points. Loads better and simple to use.

  • Right now, we can't order Effects. So, say I want a black and white effect on top and then a soften effect. If I first applied the soften, I don't really see a way of how to tell Construct that the Black and White should happen first - then soften.

  • Also don't post ideas in this thread, we don't tend to read it or remember what's here.

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  • There should be a very obvious way to check the version number on the editor because I'm not even sure what version I'm running anymore.

  • Click the about button on the top right.

  • <img src="http://img27.imageshack.us/img27/1079/buildofrich.png">

  • Don't know if it's been shown before, but I found the "What is Rich" button on the Home tab just as entertaining:

    <img src="http://img6.imageshack.us/img6/795/webs.jpg">

  • What adding ContactPoints? I heard it would be rather simple to add in. I don't know programming, so I can't do it myself.

    A contact point is a point where two shapes touch. In reality objects may touch over regions when surfaces touch. Box2D approximates contact with a small number of points.

  • They've been discussed and will probably be added at some point in the near future.

    However, please don't use this thread to suggest ideas .

  • I don't know if this is already possible or not, but here it goes:

    I think you should be able to add and remove atributes and effects in events.

    I also belive you sould be able to add and remove behavoirs too, but the set

    activated option works well enough for now.

    P.S. Sorry if I did anything wrong.

  • I think you should be able to add and remove atributes and effects in events.

    It's been suggested, and iirc one of the developers said they would see what could be done about that.

    As for adding or removing actual behaviors with events, I'm not sure I see the benefit to that.

    However, please don't use this thread to suggest ideas .

    Perhaps you should just lock the thread...?

  • A wise idea.

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