Path Movement Behavior 1.4
new as of 4/25/10
<img src="http://img697.imageshack.us/img697/184/pathedit130.jpg"><img src="http://img192.imageshack.us/img192/675/properties130.jpg">
<img src="http://img5.imageshack.us/img5/8593/conditions130.jpg"><img src="http://img13.imageshack.us/img13/4088/actions130.jpg">
<img src="http://img186.imageshack.us/img186/1774/expressions130.jpg">
EDIT: Latest Version 1.4
Path Movement Behavior Download Version 1.4
+ Added set/get speed (direction of motion is preserved)
+ Added Acceleration.
+ Added option to set location on path to either move the object or just the path under it.
+ Added option to compare path distance by 'floating point' or 'integer.
+ Added compare path distance in range.
+ Added compare path distance from endpoints.
version 1.3:http://www.box.net/shared/9dgbggcu7c
+Curved motion option (using Catmull-rom interpolation)
+Triggered conditions at endpoints of path.
+more comparison conditions.
+ACE's are now better organized.
+[fix] "add node" action after moving sprite
version 1.1:http://www.box.net/shared/n4genz71b0
+ Now with an in editor path editor.
old version 1.0:http://www.box.net/shared/e0qay38vaa
Example cap
Cheers