> > Some of the world and town exploration that I have been working on recently.
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> >
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> Nice! Your artwork?
Yep. I have been doing everything myself. I'm moving over to Godot at the moment as there's a lot of stuff that's really hard in this type of game in Construct once you get to a certain size. I still use Construct for prototyping and testing out stuff though. It's great for that.
I know what you are saying. Just learned C recently and will be using that probably later. But you know what - I also learned that we are doing a lot of stupid things in construct that we don't have to. And when you actually figure out how it should be done, it will be beneficial in other languages. Pooling objects is one of those things. And I always find myself going back to construct, since is so quick to do stuff in it. I might even complete the game in it, and my one is also complex.