I have been observing this thread from afar, but now I feel its time to make a comment.
I commend Scirra(ashley,Tom) for their business risk, Hiring staff, premises, taking a big risk in direction with an established user base, and product.
I also understand how contra people are about subscriptions, but perlexed at how vexed people can also be with this issue.
From my point of view, I think there should be Several SKU's
1) Hobbyist --no intention of monetising games--html export only--license restriction on monetisation $39 P/A Sub
2) Hobbyist/Wanna- be Developer--monetise options--All exports available, not in house, --license to monetise $99 P/A Sub
3) Developer--monetise-monetise--In house exporters--advanced features--license to monetise $149 P/A Sub
3) Educational........To be decided on an wants/needs basis
Some common sense needs to prevail within , when potentially, one size does not obviously fit all.
By lowering the price for Hobbyist, who might eventually go on to develop, is in everyones interest.
Once again, the event system is the overriding reason why we all use Construct, and I do not envy Scirra for having to make some un-populist decisions in growing their business.
For what its worth I'm still sitting on the fence with C3, waiting to see what return value it will have for me.