agree with michael, it would simplify support. Maybe even possible to add a nag screen to, standalone if unsubscribed?
-You are using an outdateted version, click "here" to resubscribe ,and get access to latest updates, and all features.
I still don't get why people are still,driving this agenda. It's like they already set their mind that they wouldn't pay again in a year, but gladly continue to use the softwre, until they feel like it's time to upgrade...
If I was Scirra I wouldn't consider it unless I could make sure the limitations were severe enough.
* Pre subscription customer. Access to limited online 50 event online version.
* Subscription customer. full access. Ability to download standalone version.
* Post subscription customer. Full editing capabilities in Standalone version, but no export options at all. Not even html. Only preview option.
I do see a few major exploit possibilities here:
*Latest standalone version could probably always be found online, somewhere else. Since every subscriber would have access to it. You would probably need an account status check here. If someone using a standalone version later than they should be allowed all access should be blocked, or limited to 50 events.
*Same Standalone version installed on many machines in a team, but only one person need a valid subscription with export option. Big loss in business.
*People could start offering export services to standalone (post subscription) users, who, pretty much has full software but without export.
*People spending months and years to create full games but only pay when they are done, and need to export?
I don't think that a standalone version with full edit capabilities should be a post subscription benefit, unless you can make sure you can severely limit it, and have the proper security measures to not be exploited.
Using a standalone version: you should have to log in to use it... a check if you are entitled to use this release, according to, your latest subscription info, if not you would be limited to 50 events like other free users.
The ammount of work just to accommodate people who clearly don't want to pay more than once, I would rather have the devs spend on new features, for people who don't mind playing. And I don't think that people without an active subscription should be able to work on their 50+ event projects at all.
Don't buy in to it Scirra. Don't spend time and energy to accommodate people who clearly don't have any intention to continue to subscribe after the first year. They want a feature that will allow, them to create full games without paying, and only pay when they need need to export. (Unless they send the c3p to someone with a valid subscription and askmthem to export it)
I just see soo many warning signs here..... Maybe they don't have bad intentions, but the possibilities for exploits just shot through the roof. I would rather have the devs focus on making a good software, and awesome features, than working on security measures and accommodating non subscribers, so, they can work on their stuff without a license?
If they threaten with "i'll go somewhere else if I can't edit my games without paying" then so be it, you're not losing any valuable business, as they clearly stated, they don't want to continue subscribing, but be able to use the software, past the subscription.