Thanks Mikal!
You cook and serve food, based on ingredients you put in a pot or pan. :)
I have done the following:
+ npcs: Is on-screen
+ System: Every 0.1 seconds
-> npcs: Set zOrder to distance(Self.X,Self.Y,3DCamera.CameraX,3DCamera.CameraY)
-> System: Sort npcs Z order by zOrder
But it doesn't make a difference. :(
With your plugin, will I be able to project a sprite-object onto the plane and let animations be handled by the sprite?
If that's a possibility, that would be amazing!