The tiny adventurer
After being inspired by Below and the new Zelda game, I had to make my own 'mini' adventure
Here is my first mock-up, heavily referencing Below to get an idea of the style in a dungeon.
I have slowly added various mechanics/objects to the 'overworld'.
Early ideas for how the player can gain 'buffs' etc before heading into a dungeon.
As all game devs do, I got ahead of myself and added climbing which enables some interesting vertical movement.
One of the main goals I want, is the ability to explore various caves/dungeons as you want.
Feedback/Ideas would be great!
I will add more as I progress with my idea.