well i think its my only option, once they create one ball and its gets used, they will create another. that 1st ball will never really get used again so i thought destroying is the only option.
i guess i could have 2 objects and as you said make 1 invisible while the other shows, and simply keep switching between them..
what ive gathered so far is i can do the destroying technuiqe by giving the ball a UID, so the 1st ball would have a UID of 0 and second ball would be 1, then something like
if UID is higher than 1 - delete ball with instance of 1 - change value of UID of ball 2 to 1
thats even if that would work, if so i cant seem to write the events for it lol