That Enter+click feature would've come in handy during my last project. Although, the combination of Enter and click feels awkward since enter is usually used for confirming stuff. Maybe something like shift+scroll could temporarily scroll through the z-layers and then you could click the object you want. Releasing shift would restore the z-orders to the "real deal". This feature should be accompanied by some kind of infobox telling you what's happening and the layer you're currently on.
not sure what you guys feel about quick fixes, but this issue is rather problematic for me right now. An exception for Return key would be awesome as a quick fix.
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Feels like I'm missing something here? Wouldn't it work to just
add two actions to your event in the following order:
This will get rid of any instances of "ball" before creating a new one.
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I tried stencyl a while back, but I couldn't make sense of the gui. with construct 2 it just clicked. It's a pity C2 only runs on the pc since I'm a mac user. bought it anyway, though. hehe <img src="smileys/smiley23.gif" border="0" align="middle" />