Ok so, I need some help, if you guys would be so kind :{
I'm making a game that follows the same conventions as classics as Golden Axe and Streets of rage. I thought they would be simple to make since they are old platforms so I gave it a shot. Although it's not hard, I'm having trouble with ONE thing in particular.
I need to set the Z position of the character to be relative to its Y position so that I can create this kind of movement:
<img src="http://s16.postimage.org/hb144ix7l/SOR.gif" border="0" />
The main idea was to set the origin point to each actor\object's feet and then place a:
"On Every Tick"
"Compare Variable if ACTOR.ImagepointY(0)>Object.ImagepointY" - "Actor Move top of layer"
I need something more pratical any ideas ?