Hi!
I could made these effect with:
System Player.y > Player2.y Player2 Move to top of layer
-
System Player.y < Player2.y Player2 Move to Bottom of layer
With that, the system is always comparing if the Y is Less or Greater than another object and send it Top or botton in the layer.
If you don't define that, the system is always putting the sprites in te top of the layer.
Note:
< Is (Less or equal)
-
-