leonzio77's Forum Posts

  • 3 posts
  • Hi!

    I could made these effect with:

    System Player.y > Player2.y Player2 Move to top of layer

    -

    System Player.y < Player2.y Player2 Move to Bottom of layer

    With that, the system is always comparing if the Y is Less or Greater than another object and send it Top or botton in the layer.

    If you don't define that, the system is always putting the sprites in te top of the layer.

    Note:

    < Is (Less or equal)

    -

    -

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You are a Fu***ng God!!!

    You did solve a 3 days of headache in 5 seconds.

    Thank you so much!!!!!!!!!!!!!!!!!!!

  • Hi everyone!

    I'm a begginer and have an issue that I can't figure how to solve.

    I'm triyng to make a beat em up game (maybe like double dragon) and when I put "Line of sight" to the enemies they spin when follow the main character.

    They stop to spin when I remove the function: "Set angle toward position" but doing that, the enemy stop to follow me.

    I made a simple example in order to be more specific:I want the enemy moving wihtout spins like the main character (Bull) Thanks a lot for read!

  • 3 posts