I essentially want a platform object whereupon a character can jump from underneath and not collide (platformer character goes through it), but when you are jumping from above, it collides with it, stopping you from falling.
Is this possible without having to pull up my sleeves and create my own plugin?
I get that it's probably possible with events on a single-player game, by turning off the Solid behavior when the character is under it, but it would affect the other sprites that are on top of it, no?
This is not actually urgent; it's more of a curiosity of mine.
Cheers.